Bruisers needed a nerf, thats true (im a bruiser too)

Bruisers needed a nerf, thats true (im a bruiser too).
The problem remains in how they nerfed it, drastically.
U can’t just remove all of what is being a bruiser right now.

GRIT
Im fine with the grit change, its justice for me that dex or int players just as str players could benefits from this grit passive. Also, they have to do less dmg to get this passive now, so it will be more defensive.

DMG NERF
Im fine with the nerf, maybe its a bit too much of a nerf but I understand why ags did it.
U can’t have two weapons with this much utility in clumps: stunt, aoe, debuffs, and the BURST it has right now in one class. So ags did it well, u have to separate utility from dmg.

SHRINKING FORT AND REND NERF
This is the nerf I do not approve. Its okey to balance it because this perk is meta for 5 months now. The obective was to scale with armor to benefits the heavy armor but even in this case is not worth it. So melee dps light/medium players will have infinite troubles to reach any ranged or mage. They will be useless and after 3 dodges without shrinking fort and grit they will be dead, meanwhile 5 archers and mages will be playing with his food.

I actually think the grit change and the fort change are good for the game.

My current build is getting shafted by this as I run a 300str assassin build ATM, so if anyone can be unbiased it’s me, as I should be opposesed to this change and I’m not.

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