Brusiers + Healers dominate OPR and ruin the game mode. To the point that all other setups are not relevant. Bruisers + Healers must be incentivized or nerfed to increase the quality of games

That’s a symptom of the design of the game.

People play ranged because it’s the most solo friendly thing to play. You aren’t playing bruiser with out pocket heals.

Want pocket heals? Create an opr squad. Squads turn dominate.

Since you can’t fight the bruiser squad you play ranged.

Bruiser squads are the problem.

It’s going to be bad next patch. Great swords and healers are going to steam roll any other composition, especially if heavy armor becomes meta again due to the light/medium armor changes.

Bows and muskets are popular currently because you can use it solo and have some fun. They are not particularly strong by themselves, and they certainly do not win OPR or wars. They are only powerful in certain players hands and there is realistically only a handful of good bow and musket players per server.

1 Like

Playing two different games, clearly. I don’t recall seeing a single heavy armor bruiser build in days. They’re all light armor builds that slapped a greataxe and contribute to absolutely nothing.

You know how you win OPR? Ice Gauntlets and Dex builds. In a relatively balanced OPR nothing on capture points will die due to healers being immortal thanks to rapiers and light armor rolls, so the next best thing is to settle for zoning people with Ices and ganking people coming out of spawns with Spear/Rapiers.

“Bruisers ruining OPR”, meanwhile i’m out here abusing the shit out of light armor spear and 1vXing people because I just need to press Sweep + Perforate to deal over 12k damage to someone in 300con full heavy and so is something like 70% of the PvP population. Lmao

Some people have lost the plot

I’m fine with Bruisers + Healers comp if there was a way to shutdown healers. Unfortunately there isn’t, a single SG will prevent their Bruisers from dying. If only there was a counter to SG.

1 Like

No bruisers in your squad ? Well GG and go on you can always wuit and rematchmakin. Dunno why people struggle. About makin swuads before OPR Hmmm I dont get it its not hard to find 5 ppl. I have my company but if nobody is up I create it on my own :sunglasses: Party if full after 1 chat.

1 Like

I think some people just struggle to make friends. I’m like that. It’s taxing for me to create 5 mans. I struggle with communication. Idk.

Squads shouldn’t be feeding on pugs.

If a gamemode only supports two viable builds then the gamemode itself is a failure. The idea of further incentivizing the most viable builds in a game mode is the exact opposite of what should be done. We need game modes that support variety and diversity in playstyles and builds, but that first requires game balance somewhere in the realm of reasonable.

2 Likes

No- it means OPR is trash, and so are 90% of the players playing it.

I say that as one of the trash players.

1 Like

I wouldnt say that other builds aren’t supported. It’s just you have to think of it like other similar type games. OPR game mode is a moba. You NEED to have a good team composition in moba style games.

For new world this “good team composition” is 50%+ front line with mostly healers and some ranged supporting them. a PVE kid or two and some back cappers to disrupt enemy pve.

It’s OK to have bruisers/healers be stronger than others and also to be required in greater quantity for fun OPR matches. The issue we have is that scoring does not accurately mirror this. Reward bruisers and healers at a greater ratio than ranged damage dealers and OPR quality might rise again. Or maybe just like longer more enjoyable teamfights. I don’t need it to be perfect just better than it is now.

:stuck_out_tongue:

It’s zerg pvp. Bruisers and healers win every time. That’s just the nature of the game mode. You can look at other large scale pvp games like gw2 and eso and it’s the same thing.

I frequently switch to healing and find me adding to the side that has too many healers of being the one healer in a field of dexers running about like the spice girls. I’ve also healed for 150k hit points and got 700 points for my trouble. Points should come from objectives not exploitable mechanics.

Ok, so this might be confusing to some, but you don’t have to facetank the bruiser group getting heals. You can spread out and back cap them.

Typically groups like this zerg, they can only be In one spot at a time, so just cap the other two points.

Hint: this makes dex a viable build as outrunning the zerg is now a strat.

Or just keep facetaking them and losing I don’t care.

Like nullifying oblivion to remove the fortify? Or rend stacks? What about side stepping the circle to lure them outside the sg? Or disease to weaken the healing.

1 Like

Disease, rend, and oblivion do not, COMBINED, even come close to countering sacred ground. Go try it with someone if you can. The healing bonuses available outdo all negatives you can apply.

Make bruisers great again is what i say.
And i dont play bruiser very much outside of mutations…opr in op’s description sounds like fun to me.

The way the game was in the beginning.

I play on 180ping, and using a bow i can place fitst in opr…what’s it like in the hands of low ping casuals?

You get EU opr. A fake battle royale wannabe csgo mode of boring pvp.

As far as i know, rend and fortify cancel each other out. Sg perk plus orb is around 20% fortify.

Perforate on spear is 30% rend.

Nullifying oblivion removes buffs. Fortify is a buff.

1 Like

I’m talking healing bonuses, which stack much higher than if you rended and removed fortify.

Well which ones specifically because i have tested them all and can give you the numbers.

Light armor alone is 30% bonus. Blessed is another 20% bonus. 150 FOC is another 20% bonus. That’s 70% to heal bonus. These are natural bonus active at all times. This does not include Fortify at all.

Disease maxes out at 24%. Rend at 30%. Assuming you can get the disease and rend on them at the same time, you can almost get them to the normal healing output.

This thread is that spider man meme with dex pointing at heals and bruiser pointing at dex while mage is off doing mage things

1 Like