Buff bow becose of war

Srr for bad englich
As title say bow need buff as you know in ptr ags fix broken bow pasive perk whu increse light heavy hit box, ( wat i 100 agree)
However i wana see in wars more bow mans, is not mater how good you are with bow, mele is one whu winn wars, and becose mele left click spamers complains how op bow is in opr, i can complain how op is mele in wars, so pls ags bring bacg 150 poison shot perk back and increse poison damage to 50% dmg done, nwxt bring bach all + dmg wich you take out from poor bow mans, why? Becose upu forse bows after ptr pach play close range is you wana hit sameone( is no way you wil hit headshot from medium range on moving rolly polly mele boy, remember first bow opr? Yes max 4 bow in opr becose of shit hit box, i know ags you all play mele only and i know you do 0 pvp but bow deserve love more then mele ( at leask i need use my skils with bow) with all regards, 2.8kh bow man , invasio 505 dex back gate president, BABY ZARIEL.

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Agree. But in the current realities, it would make sense to just fix the melee weapons. So that there would be no pull to the target from 3 meters away, so that melee players would finally have to aim at the enemy instead of just clicking LBM. It seems like piece of shit now kekw.

Already they’ve even added a slow from every melee of attack and a reduction of the dodge distance for a certain Billy to come into the game and beat everyone with a greatsword. Enough, we’ve played, we’ve enjoyed the thrashing, it’s time to fix it.

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I disagree that Bow is good in OPR.

Bow is bad in both OPR and War, because it does not contribute to the objective of capping points, and therefore will always be bad in both. If you take a team of mostly melee+healers, vs a team of Bow+healer, the melee team will easily win every OPR and probably 3 cap the Bow team. The only reason Bow is overused in OPR is because of the poor OPR scoring system, Bow player can lose every OPR but get 10k points on OPR chasing kills and other things irrelevant to the objective and still get full experience. They see there name on top even if they lose, and it gives them an excuse to blame others.

No matter what they change Bow will never be good in objective based modes like OPR and WAR, but that it why they do well in non-objective based modes like Arena and Duels.

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Yes, your words make sense. The bow is just a weapon for solo players well or for a separate task, like killing a specific target if necessary, but in that case you have to coordinate with a second archer or a musketeer.

I admire people that try to learn a second language so im gonna do my best to help you out with an edit. I wont change your message just make it more precise.

Srry for bad english
As the title says, the bow needs a buff as you know in PTR, AGS fixed the broken bow’s passive perk where they increased light and heavy hit box, (what I 100% agree with).
However, I want to see in wars more bow-men. It’s not a matter of how good you are with a bow, melee is the one who wins wars, and because melee left click spammers and complains how OP bow is in OPR. I can complain how OP melee is in wars, so please AGS, bring back 150% poison shot perk back and increase poison damage to 50% dmg done, next bring back all skills and DMG which you took out from the poor bow-men. Why? Because you force bows after the PTR patch to play close range is you want to hit sameone (there is no way you will hit a headshot from medium range on a moving rolly polly melee boy, remember the first bow OPR? Yes, max 4 bow-men in OPR because of the shit hit box, I know AGS you all play melee only and I know you do 0 pvp but the bow deserves love more then melee (at least I need to use my skills with the bow). with regards, 2.8kh bow man , invasion 505 dex back gate president, BABY ZARIEL

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Not sure i share the same sentiment though with the aoe poison cloud but a poison shot and an explosive arrow make sense to me. The aoe multi arrow is still great though it should slow players in the aoe. The hit box could be reduced to half its size and the heavy drawn bow could penetrate and hit up to 3 meters behind the target for one more opponent as a passive skill. I cant remember if explosive shot has a burn ability but that should be added if it doesnt exist.

It have burn but it low burn

Its not bow that is the issue. If bow is ok in 1 vs 1 in 3 vs 3 arena and in opr and open world. But not used in wars, means wars are the issue not bow.

And wars are issue for 1 reason alone:

  • moblity does not matter

And mobility of your build does not matter couse war game mode gives you haste potion, cleans potions and on top of that distance between points is super short. So whole mode was designed that way. They want clumps of mele LMB spam each other with healers behind lines. Thats it. Devs wanted this game mode to be mele only and they made it like that.

Gut this shit with musket aswell…

Every OPR is filled with bows since you dont need to aim to play it and it has no cooldown on its haste, 3 Staggers, plus Mortal Empowerment

Bow has way too many skills to help get away from melee, as i said, 3 staggers and infinite haste

It is ok in wars since it has stagger from Penetrating Shot and AoE from Poison, Rain, Explosive arrow

Wow 10 % speed sounds op + another 10 every 5 sec auu wait ga have 15 soerd just by loking at enemy xD

GA bloodlust only works when you are close to the enemy and bruisers always go for Maulers Fury, bow only needs to dodge to activate it, it is not even comparable

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Au you think so? War this ga ability called were you speeding like flach big distance?;D

in war people are speeding because they get the buff from healers/ beacon and accellerating ligth embrace.

Noone using bloodlust in war.

wdym ? You can buy haste potions in war

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