I play strictly solo like 90% of the time, and can still duplicate this bug like well over 75% of my fights, in fact, I don’t even think it works correctly 1% of the time now.
I don’t believe its terrain related in terms of higher elevation or lower elevation, I can’t get it to work in general. I’ve also tried in flat surface areas as well.
Pillar of Fire will hit at your feet if you start casting it while your weapon is stowed by the way. 100% of the time.
But Pillar of Fire is definitely very buggy right now, it hits roughly 50% of the time, and it double hits sometimes (and it’s not even supposed to double hit). Can easily test this on any pve mob, half of the time you use pillar on a npc standing still and it won’t register a hit.
Incinerate is also not hitting proper. If there’s any sort of uneven grounds, incinerate will sometimes just not hit even something is right next to you. This happens often when enemies are in downed state, I can’t finish them with incinerate reliably.
Agree with Pillar of fire and fireball problems. Ice Storm AOE doesn’t always work and Ice Shower fails often in PVP. Had one player run through it three times in a row either not seeing it or knowing its bugged.
These have been reported ad nauseam. You responded to my thread that was started last Friday regarding Pillar of Fire. Seriously, whats the deal? These should have been addressed , well , before they happened, but immediately once reported. Players are leaving my server en masse. Why not try and keep those of us who want to be kept? That’s why we’re posting here. We’re begging you guys to do the simple things to keep us. This breaks an entire character class, it’s THAT game breaking for us and you all don’t seem to care.
I know . I’ve already started playing other games too and have reached out to Steam to inquire about a refund unfortunately. I want very much to be an advocate for this game but I guess that doesn’t matter
Is this included in the upcoming patch? Fire staff was never mentioned, only ice gauntlet and the axe. * Spell Strike Consistency: Fixed issues which caused several magic spells, such as Ice Storm and Gravity Well, to not hit consistently.