Only because there is a gap/trick we have to choose either use it too or try to fix it. Ofc now more and more people are using trades to sell items.
But there are very few who are using trade method for small amounts. Maybe some of us would need 1 month or more to sell item(s) for 1 mil gold or higher, that would include a lot of orders placed and risks that some might expire and have to pay listing fee again, while on the other hand some rich guys do it with ZERO risk, ZERO taxes.
He is just a angry boy, its pointless to try resonate or explain him anything. He is stubborn and even after few of us told him about taxes pool he still dont get it ‘how’.
like this topic isn’t, taxing direct player to player trading is dumb because ppl don’t just trade to bypass taxes any system you design would impact all the ppl who trade for getting crafts made or to give consumables or any other number of reasons.
if you set a gold min ppl will sell gear using assets instead of gold.
your argument hinges entirely on you want to selling/buying through TP to be as fair as direct player trading except 1 requires you to only list the item and forget it.
The other requires you to be online and actually wait for an interested buyer to contact and interact.
interacting with players alone is a tax given how some ppl are in this community so count yourself lucky you only have to part w gold.
yes but ppl will just move to barter system to bypass taxes using an asset that has a relatively high but fixed price to use as the fiat currency. ppl will simply stop trading in gold.
your suggestion would lead to double taxation as most ppl use gold to buy items on ah, instead now those ppl would be removed from it and play strictly through barter.
But as I said, at least then even rich players will pay taxes for buying those materials. Whatever material is chosen, atm its Asmodeum, prices fluctuate daily.
How there will be double taxation? Whoever buy from trade post already pays taxes. Whoever will buy Asmodeum for Gold will also pay the same taxes via Trade. I only see equality and fairness here, but ofc its only my point of view.
Step by step:
-rich ppl can make 1 CD per day like all of us, unless they have multiple accounts.
-buying cooldowns will be taxes via trade, there is still a lot room left for profit for who use this method.
Atm ppl pay like 1k-2k gold per cooldowns for Asmodeum, Phoenixwave and Runic and getting easily 3k gold, so minimum 1k gold profit per CD’s buy.
taxing cooldowns is a tax on poor ppl regardless. zero tax mean better wealth transfer from rich to poor
for your solution to work there needs to be a min tax rate which translation below have no tax and then make a progressive tax if you want to target the rich but no one has time for that nonsense.
we could do that on tp as well. let’s make all sell orders above 250k 50% tax.
there is literally no problem here to solve. those rich ppl also use the to and buy items which raises the prices of gear, mats and other items becuase they have more gold to spend. it circulates.
your design would result in more sink and give more to territory owner. if anything most ppl who do it to bypass giving territory owners more gold.
So your fix is to remove the choice and make it worse for everybody. The rich aren’t going to hurt by the tax (they are rich). Whereas a casual player who buys, say, a trophy mat is hurt by it.
You complain bout “ZERO risk”, but taking p2p trading does nothing to change that.