30+ kills in openworld pvp this past half hour and zero xp or salt.
Why am I pvping at this point? PvE is better at raising the pvp track progression then actual pvp.
30+ kills in openworld pvp this past half hour and zero xp or salt.
Why am I pvping at this point? PvE is better at raising the pvp track progression then actual pvp.
I took a week break hoping this would get changed.
It didnt
![]()
If you guys need us to design the system, we can really crunch some numbers and come up with something good.
But we cant put it in.
You get 1600 pvp exp from someone who hasnt been killed in a while, then you get 100 exp from them after like 10 mins (I made up the time; i dont know the actual time), then you get 0 exp.
You just killed people who died recently.
Iβm pvp lvl 59 mostly from killing people in open world pvp, and ive been doing it about 1.5 weeks. I donβt know if thats any good or not, but you can level up your pvp track by doing open world pvp.
They nerfed xp regen to 1 hour to fully regen your xp. It was faster before and actually encouraged openworld pvp.
Ive basically farmed all my pvp xp from open world kills. Its basically now impossible to pvp for any length of time and not have killed the same person again before they regen xp. It discourages actual pvp and is a bad design. I actually have to stop openworld pvping to let players regen xp/salt to gain progression now.
You should stop harassing people then and go back to running those missions ![]()
Running missions is the absolute most boring aspect of this game. ive done like 5 runs, and hate every second of it.
AGS never said grinding pvp track is fun.
This topic was automatically closed 21 days after the last reply. New replies are no longer allowed.