Our Syndicate faction guild is having trouble marking wars in the Marauder-dominated world.
My guild raises from zero to one hundred percent influence in the territory, we often get blocked due to the corruption invasion event. So any guild that didn’t participate in the influence goes and declares their wish. Two times that have occurred were two guilds with 5 players where 2 are active. They don’t know how to select for war and/or manage the city.

