Can we get an update on PvE, what improvements are coming for it and not just pvp?
PvE is just bad in the game. We have a small handful of enemy types and they are just reused all through the game over and over. Quests/Areas/Instances don’t have much depth. And running around doing the same lap every day for elite chests to up your water mark (worst endgame goal ever) is very boring.
Been a lot of talk about improvements for pvp, but what about pve? Hopefully the developers didn’t advertise the game becoming both pvp and pve just to get pve players in for the one time purchase and that is it on content…
Malevolence boss gets stuck in walls, resets health and then disappears when at 50% health again.
He then never respawns until the next server restart.
I’m hoping this will be improved upon.
Would be nice if they made crafting better for leveling and at endgame. Why can you buy 525 gear, even before level 60, and then be all set the second you ding. All faction gear should be gs 500. That way you aren’t just grinding water mark and getting no upgrades until you get past 525. But then you also have to figure in they put some of the best perks on faction gear and so that makes them worth many of the even 580 gs items you may find unless it has the same perks.
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