Can we please get cross-server OPR

This is the sort of feature that will be dropped very soon without notice assuming this isn’t the studios first rodeo. Or we’ll get increased cooldown for crashing during OPR and require a new orb for Queue.

And for the love of spark make them faction based and three way battles. :sparkles:

2 Likes

With your houses gone and storage empty. :stuck_out_tongue:

Housing and storage is part of your character. Essentially a different page in your character sheet/inventory. Just like your trading posts, town rep, faction rep, etc.

Anyway, if it was that easy to end up in a different world, it wouldn’t have taken them two months to get world transfer working, would it? :smiley:

And please let us join the queue from anywhere

3 Likes

now you’re talking

100% if you’re out grinding, the last thing you want is to run back to a settlement to enter the queue again! such a pain in the butt.

1 Like

I agree

Absolutely needed or OPR will eventually not have enough population to be sustainable. I remember before the merge I had never played in OPR because the server population could not get enough people. I have been playing OPR everyday and it is good for a few hours and then hit or miss.

Yes Please.

if I got a free server transfer because of it, I’m so down lmao.

Last night . Whole OPR crashed and 40 peoples got kicked out. Guess what ? We all got banned for 1h15min because OPR crashed for everyone. I really doubt in their ability to make cross-server. I’m not talking about you can’t talk in global or see any members in your company when you finish opr you need to completely log out of game to repair it. Just FIX your stuff

I like the idea of that server vs server OPR

On top of that

Server vs server invasions so basically an invasion with server vs server maybe two forts and winning server gets to chose one crafting station to downgrade to T1

Would be fun

this is not wow and wow was created back in 2004. its 2022 surely there is better technology now like adjustable UI and stuff

implementation of this would be a catastrophic disaster

100% agree with this, it sounds easy to just do cross-server OPR, but it sounds really difficult to actually execute right. How are you ever going to have a balanced team? Want to play against some enemy players from the other company? Nope can’t do that because there’s a low chance you get in the same queue. Solo players joining an OPR? Probably joined one that is about to end because someone left because they were losing.

This would be a great change. I suspect the games would pop off much faster.

1 Like

This or lower the amount of players needed to start the game, maybe somewhere in 20-30 range, though maybe bots would abuse that… not sure.

Midian server hasn’t encountered many bots that I can tell… it’s just clueless people farming. I only had one game where there we’re 4 people or “Bots” come in with life staff killing wolves.

Since the merge happened been able to play OPR and got the silly 200 win achievement, just to say how many games I’ve played is all.

I don’t want to trust them. I want them to make a change to improve the game. The logic behind your argument has some skewed placement of responsibilities.

It’s not my concern to even consider their ability to implement this change, much less my responsibility to endow an abstract trust in it.

Global (at least based on region) queuing and match making for OPR would be a significant enhancement. Until AGS make it clear they’re incapable of doing this, that’s all there is to it.

+1
P.d. sabe lamian!