Can we please get rid of encumbrance and Food timers in Settlements

Can we do away with the encumbered state and halt food timers while your hanging around in a settlement? Now sure how the adds anything positive to the game.

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Encumbrance - Use potions, support your local alchemist!
Food timers - No, chef’s need to make a living also!

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Agreed.

Yesterday I purchased a ton of wood off the trader. I was overencumbered to the point I could not move. So I popped a potion for more encumberance and that did nothing. I was still rooted.

None of my friends list were online, so I could not pass my items to anyone. I legit could not figure out what to do.

So I /stuck to see what would happen, it placed me about 20 feet from a storage shed. I could not interact with it though, so I dropped the items, rushed to the shed to unload, then picked the items up.

Not even remotely intuitive. Encumberance in the city needs to go, as you suggest.

(EDIT) Or allow us to RP walk regardless of the weight.

I kind of enjoy seeing people encumbered. It’s about the only time I get to see someone roleplay walking lol.

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I am 50/50 on this. On one side I like the idea of being able to move freely in town even if I am encumbered, when crafting or refining it happens A LOT, and many times its WAY more than encumbrance potion can help with. Encumbrance potions to me are more of a get out of jail free card if you are in the world harvesting and need to fast travel, otherwise they are pointless at only 5 minutes long. But on the other hand, watching people do the slow walk of shame in town is enjoyable… :thinking:

As for pausing food buffs, food is so cheap and easy to get (or maybe I am just lucky… :man_shrugging: ) I could go either way on this.

:beers:

I remember this one time back in december where i bought thousands of ommon health potions for .5 each. After my shopping spree i couldnt move. It was the frist time i was ever stuck in place due to weight.

I filled all 100 orders i could make for these pots, still stuck in place.

I dropped a few stacks on the ground until it wouldnt allow me anymore, stil stuck in place.

I did the unstuck which put me at the shrine, still couldnt move.

Dropped more stacks on thr ground, still stuck.

Went to global and offered gold to whoever would trade me and take some of these pots. Found someone.

After 1 hour of dealing with this i could move again.

Yeah settlements should allow atleast walking with any weight.

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Got to give it to you. Your post made me laugh xD

Creed CREED CREEED!!! more WOOD!!

Been there myself, but yea dropping stuff helps. Despawn is quite long. Its rather inconvenient that you can’t send items directly to storage if you wish from tradepost.

THIS!!!

Maybe a vastly overweight staggering walk where you’re bent over like you’re solo-carrying a piano on your back…

I don’t agree with completely removing encumbrance in town though - you got yourself that way, the game didn’t do it to you.

On the food thing…

…and I would expect - if AGS said “wish granted” - the next ask to be “Since food buffs are paused why didn’t you pause honing stones/coatings too?!?”

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Don’t eat buff food if you plan on spending time in town.

Don’t buy 40,000 Green Wood without making sure you have room.

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How about being constructive and state why we need to be encumbered in towns and why food buffs/consumables should be ticking away while you’re in a place that you cant use them? If the game didnt have this in the begining you wouldnt be asking them to implement it would you?

My reply to your post were solutions to the problems you’re struggling with. That is constructive.

The overarching theme of “I didn’t plan ahead further than the next 30 seconds” is a conversation that has happened on every forum for every MMO that’s been released since they started being played/made.

Almost every single source of friction in New World has been ground down to the bit because people were expecting to log in and experience every other game they’ve played with a slightly different aesthetic. Markets are now global, fast travel costs next to nothing, storage is accessible from any town regardless of who owns it, paths give extra travel speed, and most recently it’s announced that tuning orbs are being removed because people want to sit in one spot and do the same thing for four hours.

New World, even after it’s been chipped away, still focuses a lot more on the “RPG” part of “MMORPG” than any of the other big contenders. I wish they’d double down on stuff like weight restrictions and fast travel costs, because it means people need to plan ahead more when making decisions on how to progress, with more time spent in the open world.

To be concise, weight restrictions and consumables having limited durations add the borderline, barely existent, smallest impact of inventory management and organization. Have you ever played Outward? Dark Souls? Darkest Dungeon? Divinity: Original Sin? Fallout? Neverwinter Knights? They’re all staples of the RPG genre, that involve inventory management. You exist in this game world (to varying degrees) and will need to interact with it in ways that make sense within the context. Weight management is one of the oldest, simplest forms of that.

This isn’t meant to come off as scathing, it just gets old every time I see this stuff show up.
If people want to play an ultra-stream lined, zero friction game that focuses more on the “experience of playing an MMO” rather than what that functionally, mechanically actually looks like, there are dozens of WoW carbon copies you can play that all follow the exact same design trends.

I mean really, the worst thing people can say they’ve experienced with weight in this game is they bought a trillion health potions or too much green wood without any forethought and stuck themselves in place. Is that seriously too much of a barrier of entry? That minor level of “hold on, let me go clear my bags first” or “I’ll break this up into two purchases instead of one”.
That’s what you want removed?

Don’t use consumables if you don’t plan on using them.
Don’t buy 40,000 Green Wood if you can’t carry that.

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I’ve never thought of it as the walk of shame. I do this a lot and to me it’s the swagger of having much material wealth. :wink:

Appreciate the response but i was never looking for a solution to being encumbered or not having my food time down while im sitting in a town waiting for an OPR,Arena or Expedition group. Im simply asking what is it adding to the game. In the begining this game was suppose to be a hardcore pvp focused game and it that sort of game this would be fine but now its basically just PvE with some PvP content if you choose to do it so it doesnt make sense and it adds friction where friction is not needed is all im saying.

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