I’ve never seen anything like it. AGS, why do you prevent us from actually playing the game? 15 daily cap for regular dungeons and 20 for mutated. The regular dungeon cap is fine, I guess. The mutated cap is clearly too low! That’s less than 3 a day per week! (7 * 3 = 21)
I don’t even like dungeons that much and I will never do above 20 in a week. However, my main point is… WHO CARES. Why does anyone care that someone wants to grind dungeons all day? If that’s what they did, just let them grind. The daily cap for regular dungeons is fine tbh, but it’s stupid by principle. The cap is so unnecessary like a bunch of the other caps you have implemented in the game. The rules of this game is also getting very convoluted. There are different caps for different things, and all of these half baked rules are the opposite of intuitive for a new player. They already have to deal with the umbral system that barely makes any sense.
It’s insane how much you want to prevent people from playing the game!
Overall, I’m very interested in the July patch changes, I just don’t understand the game design decisions to add a cap to every single part of the game. Makes no sense. If you’re crazy enough to do over 20 mutations in a week, they should be rewarded for that. Because no one cares if they go over 20 except you AGS.
Thanks for reading.