We have a guild on or server that transferred a very large organized guild group from WOW to our server.
They had many people rushing to 60 and taking the whole map early on. I play Marauders and the dominant faction is Covenant.
Due to the large numbers and organization of the controlling faction, 3 (maybe 4) of the Marauder companies controlling territories colluded with each other to transfer the entire companies off the server entirely.
The thing is when they left they literally screwed everyone over 10 time worse. Instead of transferring city ownership to other companies, they left with 1-2 people still in those guild and holding those few territories that Marauders held. They have not paid upkeep and I suspect that they just have left one person behind to soak up all the tax money and then transfer it to the new server.
SO now out of 4 territories owned by Marauders, 2 of them are behind on upkeep and another being run by basically one guy has 2 months taxes paid in advance and then I think he plans to just take whatever taxes are collected during that time and vacate the server.
This is really just screwing up gameplay on the server.
These empty companies should not be able to just sit on cities like this and basically hand them over to the dominate faction. Its total garbage and affecting my gameplay every day as travel as very expensive, taxes are high (the single guy holding Ebonscale set all taxes to ultra high).
They are literally just milking everyone on the server for all our gold and taking it to another server.
I don’t really have too many suggestions to fix this, but this is just wrong. The remaining Marauders are steadfast and determined to end the reign of the controlling group of companies (its all actually one company still), but how can we do that when all the cities are delinquent and everything is costing us ridiculous amounts of gold and time?
The only thing I can think of is set some sort of minimum company membership (maybe 25-50 players) for territory ownership to avoid this situation from happening. If a company doesn’t meet minimum requirements, the territory should flip to unclaimed so everyone has a fair shot at it. It’s not right to have to deal with this crap in a game. it cost ridiculous amount of Azoth to fast travel. You cant transfer anything because upkeep is delinquent through the entire faction. I have to give my taxes to the dominant guild/company because you would go broke trying to craft or own a home in one of the vacated cities.
These people are exploiting all of us and destroying the server for everyone else and it needs to stop. those cities should be seized, along with all the recent tax money and returned to an unclaimed state. Measures should be put in place to prevent exploitations of the player base like this in the future.