Capping fort point in war when no flag points were ever taken. BIG ISSUE

@mikeeyyyy Sure, because you failed to get in. You only clipped into the wall and couldn’t clip out. So you decided to stay outside instead.

Still never went in :slight_smile: if you are gonna attempt to get people banned, work on getting the people exploiting in the fort to backcap the fort as that is a more game breaking bug and will surely drive the population of the game down even further, nobody wants to get onto a game where their fort can get back capped by one single person in 10 seconds without any points

I already did. Numerous times actually. I do appreciate your understanding in that both the exploits you and your team are attempting to use and are actively using, as well as the fort exploit both need to be addressed.

All of it needs to be addressed but I’m here to defend myself as i have pretty clear evidence I never went into the fort and spawn camped so at the least, take my name off the list lol.

So, you’re part of the problem, noted. Honestly all these exploiters need permabans

My view was dont perm ban but hit them where it really hurts to discourage exploiting

  • Company using the exploit loses the territory
  • Forfeits automatically the cost of the war x10 to the company losing the territory
  • The individual exploiters delevelled by 1 full level PLUS Watermark/Expertise reduced by amount comensurate with the exploit
  • Governor of the Company delevelled /Watermark reduced

I really feel that willwork as the threat of perma bans obviously has 0 effect becasue as soon as an exploit is found its jumped on by so many damn people.

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Exactly, Perma bans are the solution. If people are scared of the punishment, they won’t intentionally exploit in fear of losing hundreds of hours put towards the game.

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character wiped to being fresh level 1 and 50% lower xp gain storage wiped and company wiped sounds like a good punishment to me.

This is a interesting take, so you punish the people that got into the war camp, even when the war was basically not really a war as the attacking team didnt slot their main war team and went to a different war to slot their entire war team and left non war team to attack WW, so the WW war was basically a full on meme at that point, but you dont want to punish the attacking team that exploited into the fort, to bypass 1. the fact that no points were taken, 2. to glitch through a wall doing the same thing. 3. Take a region without taking any points or any gates. I’d say be more punishable on the attacking side, as now that this is public knowledge it is happening on more servers by the day and people are losing the territories in matter of seconds. ( A lot more of a game breaking bug, nobody will continue to war log lmao )

so you guys noticed this post but the post for territories being capped during your said 3hr maintenance is not that important for you guys not to notice huh? your maintenance notice is misleading, never even announced that servers were up in less than 3hrs and war times was not adjusted? i suggest you guys check that out also because a lot of people who practically fought for territories that was “stolen” lost all morale because of this that you guys can not even fix!

Adiri server - War happened during patch and Everfall was lost - Bugs and Exploits / Bugs and Exploits - New World Forums

I don’t understand how you all think that exploit punishments should be conditional. Well, I do, Its because you all condone exploiting. Regardless of the war, you have abused a flaw in the game to create an unfair and unintentional advantage for you, your company, and your faction. When its well over half of the defending team exploiting the camp, yes, action should be taken against those abusing. As for the fort, yes, action needs to be taken against anyone who exploited into the fort. In this scenario, it was one person who has also been addressed. Exploits are not conditional. You don’t get to say because the war was a win for you from the start, its okay to do. You are still exploiting.

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You’re acting as if all the attacking team were exploiting, it was 1 guy. 1 guy broke out of your spawn trap (with 20+ of you in their war camp), made it pass your 50 man army and got into your fort. If you were actually defending your fort on a defensive war then this wouldn’t of happened… however you saw it as a ‘meme’ so play stupid games win stupid prizes.

No one should of won that war both teams were at fault.

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Twitch see ebonscale vod at about 5 minutes remaining in the war is when this player shows how to get in and out. they are defending so he is not exploiting, but more investigating how. AGS - create better walls or make it so the point is locked until ABC are captured by the attackers.

Bump. our faction have 4 wars incoming after the discovery of this exploit :’>

After all the core player base has gone through on the roller coaster of exploits, dupers and cheaters and still be in the game doing the highest content they can to see those same players do this is just unbelievable.

Yes, the exploits shouldnt be there.

But to knowingly use a massive exploit like this after what you have gone through so far instead of having some maturity and gaming integrity and not use it but report it beggars belief.

If this was in the first weeks I could at least understand but to do this now after what you have already gone through and are still playing is frankly unbeleivable.

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Hello,
Please AGS take severe actions against the exploiters, they are affecting the game experience to all in the server. It’s not possible to reverse back the control of the town by the devs?
It’s happening in all servers at the moment.
EU Central - Harmonia war at 11:00-11:30 PM(CET) UwU Gods vs notSL4Y in WindsWard 11/12
Attacking company exploited.

Now they claim they didn’t know who was it, like they are innocents meanwhile they get all the benefiets of controling one advanced town of the server that they can’t win it if not using an exploit like this.

Devs can’t block the main flag without the others being capped? A so easy solution. For this type of stuff you keep loosing players interest to play this game.

The claim that attacking company have no fault of action of one player, that’s not 100% true, they selected that player to go to that war often they have 50 players to select like the example above, even if one player went rogue they are collecting the benefits of it. They should loose the town plus all the gold they collected during the days they controlled the town.

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Hey man,

We are currently investigating this, so that we have all the information possible before taking actions.
But you are right, its not fair, not cool and you guys are left at a loss.
Appropiate meassures will be taken.
Will add your character name and faction, so please tell me:
Character name and faction, I already have your server (EU Central - Harmonia war at 11:00-11:30 PM(CET) UwU Gods vs notSL4Y in WindsWard 11/12)

Thank you for the info and patience.

Hope you all have a great one!

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Why can the flag be capped while the points are still uncapped?

That’s the real question right there.