they don’t have tons of skills per weapon. and most of their abilities only work while using main weapon. Its not going to be a problem here.
I disagree OP. I like New World’s system. It reminds me of a next gen Runescape.
I can’t wait to see how the combat evolves over time, with hopefully more traits and weapon types.
I have complaints about quite a few things here but the classless system is not bad and the combat is actually pretty good. If you hate it that much go find something that fits what you want because there is zero chance they change this game to what you would enjoy.
I get what you’re saying, but this is intentional because guess what? This sort of freedom attracts some people. I like classes, but this is nice too. The weapon is your class, you are allowed to re-spec, and there is a build system, even if it isn’t super-sophisticated.
I’m gonna let you in on a little secret though. No matter how complex the system is, there is ALWAYS a “best” choice and that becomes the expectation. Games like old school WoW, or Diablo 2, or any other game with class builds ALWAYS came down to a “best” build, giving the illusion of choice.
That is your opinion, and I do not share that. I like the classless system, just as I liked it in the oroginal SW Galaxies. Being classless was a selling point for me and many of my friends. The freedom to do what I want to do, specialize or not in a specific weapon, do whatever combinations I wanted was a breath of fresh air and something I’ve longed for.
Sounds like you’re playing the wrong game.
I like that we can switch “classes” by just switching weapons. Just wish I could change my status as I please.
But 500g is not even expensive anymore.
(Outpost rush saved this game in many aspects)
The amount of cry babies in these forums is real
popcorn 
Classes are boring and 1 dimensional. A lot more variety in this game than “oh i play warrior” was one of the many reasons i hated ESO. Oblivion and skyrim both has classless systems essentially so i was expecting that in the mmo version and i get stuck with stupid classes and borderline tab target combat. ESO ditched everything that made the elder scrolls games good.
The game is a “Skill based” MMO. They are a thing and have been around for a while. There are several skill-based MMOs currently on the market including Secret World and Eve Online. They aren’t for everyone, but they do exist. If skill based games arent for you thats fine, but sir you are definitely in the wrong game.
I know its peoples opinion and everyone has different taste. This game is equivalent to finding that hot girlfriend. She dresses up nice and at first glance you think you have hit the jackpot. Then after a few dates you start to realize that she has no real depth and isn’t all that smart. You try to give her a chance but the more you talk the more you realize she will always be shallow. This game is shallow and you quickly find yourself in a mess of a game that looks nice but what does it offer? I’ve played a wide variety of MMO’s and there isn’t anything really new and what is decent is being done better in other games.
Excellent, you have no imagination and prefer to play a template.
Wow is through that door to your left, good luck!
Its called sandbox MMO design.
If you dont like it, cool. Theres other games for you.
I happen to like it.
Reminds me of SWG, albeit a bit different again. I prefer the openness of the style and flexibility it creates
It isnt “lazy” design whatsoever but a design choice.
I also think its a great fit for a game without Alts
Yea like Runescape 
Or UO, loved that game!
WoW and ff14 already have classes, why you want it here too?
This is not open sandbox. They want you to think that but it isn’t. Star ways galaxies was superior to this game before they nerfed the hell out of it back when Sony purchased it.
I worked my !@#$ off doing all the less boring but inefficient for leveling parts of the game to get to 60. I am very happy with the class system, mostly because I do not have to repeat it all again.
You pretty much nailed it, being classless isn’t anything innovative or automatically ‘‘positively different’’. Modern quality games offer more choices for your character; race and class. Partially shared progress between characters helps here. That’s freedom of choice, but here it’s just as bad as character customization.
Older good and fun MMO’s that lean on simplicity like classless system, like old Runescape do it in a working way. For something like ‘‘simple’’ java based games with weak graphics that’s understandable.
All in all New World is just abomination of a game, that plays to be something innovative, when it isn’t.
Agree ! I dont used to play like that, so basicaly i only played with hatchet like level 1 to level 60, and now i saw hatchet is trash at pvp against ranged players. cuz i cant close the distance against light armor ranged enemies. they roll, they hits from range, they use ranged skills which when hit me stops me from running for a time, and even more they switch some cc skills which slows me… so using only hatchet at pvp is absolutely a bad way to die.
so players said to me " u must play hatchet & axe" axe will make u close the distance to ranged player then when u close the distance u will switch to hatchet and start hit enemy.
that is the gameplay i never played any mmo in my mmo game history.
so i have to start farm great axe at level 60 right now.