Communitcation Improvement

Yes i have seen this post.
They just announced they are in talks with overwolf.
While overwolf announced that the minimap is fine to use…
There is a big difference between both announcements.

Exactly this.
8 days ago there was a post by Zaphkiell from customer support that it is NOT ok to use.
4 days ago there was a post by Luxendra from community management that they are talking with overwolf, but not that it is ok to use while they are still talking - although there were lots of people who asked if they can use it and several different threads about it.

If they told overwolf that people will not be banned for it, why didn’t they also tell us?

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and the overwolf tweet telling its fine got removed.
why would they remove that statement when its ok?

ppl just read what they wanne read nowadays, they read “are in talks” and think everything is greenlighted.

baffles me how many ppl take unofficial sources over the official amazon sources…
makes no sense…

I wouldn’t trust a word Overwolf says. That company is scum.

Clearly they have more zone in the map to unlock (you can see the map is hidding big part of the north side

Theres also an Expedition entrance behind the big church in Myrkgard, cant interact with it and so it seems like an obvious future expedition or raid of some sort.

Keep it up Mugsy. You’re doing God’s work bubba. We appreciate it!

a Road map would not be a great idea at this point in time IMHO. People are already demanding things be fixed yesterday and the dev to snap their fingers and make bugs just disappear right now.

If they do a road map and aren’t able to stick to it due to bugs or other issues. the players will just use that as ammo to be even madder and scream “you promised”

The CMs have been communicating it, but unfortunately, it’s not to people’s unrealistic expectations. Not directed at you, but the games not even been out a month, people really need to chill or take a break or something

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If this were most other MMOs it wouldn’t be needed and I would agree. Most other MMOs haven’t had severe design changes months up to release though. Most MMOs haven’t changed combat mechanics in CBT tests to the point that mechanics that were intended to combat specific things no longer exists and feels broken. Most MMOs don’t release with bugs reported months and months ago in Alpha tests and have them crop back up on release with no fixes being given.

New World is floundering in the wind of the whims of the developers with no direction in sight. They have changed so much over the course of the games development having at least a rough idea of where they are steering the ship I think would definitely alleviate a lot of tension built up in this community by AGS themselves.

Saying we are fixing bugs isn’t improving communication. Improving communication would be what is coming. We know they are bug fixing. Every MMO in existence is bug fixing. MMOs that have been out for 20+ years are still bug fixing, that will never end. What we should want to know and have communication improved on is what is potentially coming (we all know things change). Critical bugs being fixed and timeframes would be nice, but that’s nearly impossible for the Dev team to let us know unless they already know how to fix the bug and what they need to do to deploy that fix.

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good thing amazon is in “talks” with them now. RIP new world.

We are currently reviewing that mini map mod and I believe Overwolf probably jumped the gun on communicating an outcome publicly. It is likely they realized it was premature to announce an outcome and removed it.

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Roadmaps are tricky, for sure. Game development is a fluid environment and sharing plans and goals can be seen as promises. Some folks react very strongly to change, even if you tell them to expect it.

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In short, will using it be banned or not?

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That decisions has not been made yet, I believe the teams are discussing exactly what data it uses and any future plans for it.

Just wanted to add that the Aeternum Map dev on the Overwolf is a very open, passionate and nice guy. So if you decide it’s bannable, please talk to him and I’m sure he could add to the game.

And that the need for a minimap is mostly because stuff like Tracking is not working properly and/or is not as good.

If we had an official minimap in game with the Tracking working like it does (sometimes) in the Map, it would probably solve this need.

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So far I’m a supporter of this game, but I gotta say, if AGS’ development track was tight enough that the minimap was gonna legitimately disrupt it, then I don’t think the game would be in the current state that it’s in.

I don’t think there’s anything that the minimap adds which has a material impact on the game.

The wild fluctuations in chest drops, major changes to fishing drops, broken modes, abused reporting systems, and weeks of locked content are MUCH more disruptive to the game than a minimap could EVER be.

The minimap helps you see stuff around you in a limited area, which you could already look up on a separate device or a separate screen.

Unless needing to find resources physically yourself, in game, is somehow crucial to the gameplay loop, I can’t see how AGS would ever be justified in coming down on it. Even if there were some technical aspect of it which was problematic, that could be worked around.

With the current state of the game, the minimap is honestly helping smooth things over at this point.

I’d trade a minimap for Stagger and more hardcore PvP. Then I’d take the game more seriously.

Till then, the game is missing content and has an arcade style, so there is no way I could agree that a minimap is a problem.

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Hello Mugsy!

First off thank you for the great dialogue.

Would it be possible if we can have a sneak peak on what the devs have in mind to spark more meaningful open world pvp?

For ex. Myself and many others have suggested ideas like…

Higher node yields for simply being flagged (like 25% or higher)

Trade route type pvp missions akin to archeage

Random objective faction missions like king of the hill or escort a payload type games in the world.

I just wanna know if they might be considering any of these kinda ideas.

This would help put an ease on alot of the, “roar pvp servers now, no one flags pounds chest muuuuust killlllll”

Also would help pvpers who dont go to war get some action.

honestly the way you all whine on these forums you dont deserve any response from them. youre all probably insufferable people irl

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have yall even addressed the resilient and onyx working against ALL damage? fix that. that should be absolutely your top priority. fixing it would substantially help fix lag in wars, people thinking healing is op, and light armor would appear better

people wouldnt be so tanky so not everyone would be able to stack on the point or they’d die. theyre literally running around with like 50% more damage mitigation than you intended, removing which would make light armor buffs naturally better and heals less effective!

less people on point would mean less lag. the lag seems heavily correlated to people grouped together and either the collision detection of that all happening or the amount of buffs and debuffs being applied to everyone, im sure there’s other issues with that but yall really need to expedite the correct issues, server transfers should have never been pushed so heavily so soon

The best way to keep players satisfied, at least regarding bug fixing, is to use task boards. I believe, this is what players are familiar with when it comes to dev-player communication.
As an example, Trello. Right on the main page you can see how it looks: 3 lists - to do, doing and done. Not sure if this one has ability for public sharing, but you have to have one if you are serious about improving communication.
If people see the bugs they reported appear at least in the “to do” list, they would know they have been heard, their report/feedback was not missed/ignored/lost. It is the best way to say “We hear you all, and you too, and even that guy over there”.

Please go see how Naoki Yoshida and his team released road maps and surveys to their player base via game forums during the rebuilding on failed Final Fantasy XIV.
Tricky? sure.
Can it be done with grace and finesse? absolutely
Will people still complain? yeah of course, but you will have much more respect from a larger portion of your player base than you do now.