instead of telling add this or add that i will provide you with some ideas on how to add those
Company rank rework
instead of having fixed ranks the company leaders should be able to create as many costom ranks as they need with tickboxes for each premission
Company housing
instead of having a boaring system thet lets you chose from 5 tiers of houses let make it more like an upgradeable system where you have to work together to get a better house you start by going to an instanced poi thats overrun by enemys once the poi is cleared by your company you can then claim the piece of land for you company then you company collects recources to build an base like the outpost in outpost rush these require metal leather wood stone and fibers to build the tier 0 outpost you can then upgrade the outpost with higher quallity resources and their should be outpost funiture like
exemple for the cost of a outpost build and upgrade
Tier 0 Cost: 20k stone 20k greenwood 10k raw hide 5k iron ore 5k fibers 10k coins
Tier 0 benefits: 3k company storage 1 company trophy slot
Tier 1 Cost: 20k stoneblock 20k lumber 10k coarse leather 5k iron ingots 5k linnen 20k coins
Tier 1 benefits: 6k company storage 2 company trophy slot
Tier 2 Cost: 20k stonebrick 20k timber 10k rugged leather 5k steel ingots 5k sateen 35k coins
Tier 2 benefits: 9k company storage 3 company trophy slot
Tier 3 Cost: 20k lodebrick 20k wyrdwood planks 10k layerd leather 5k starmetal ingots 5k silk 50k coins
Tier 3 benefits: 12k company storage 4 company trophy slot
Tier 4 Cost: 20k voidbrick 20k ironwood planks 10k infused leather 5k orichalcum ingots 5k silk 75k coins
Tier 4 benefits: 15k company storage 5 company trophy slot
Tier 5 Cost: 2k runestones 2k glittering ebony planks 1k runic leather 500 asmodeum ingots 500 phoenix 100k coins
Tier 5 benefits: 20k company storage 5 company trophy slot
the materials and coins can be collected through a upgrade workbench that marks the center of the outpost that way companys can actually work together to contribuit to a commen goal even if they dont own an territory however owning a territory could give a discont on the coin upgrade costs
and these amount of resources are even achivable for smaller company within a resonable time frame also each upgrade should have a cooldown after complition like the townboard upgrades
Company trophys
thier should aslo be furniture and trophys for company outpost that give unique buffs for pvp pve and fast travel
combat training trophy incrases combat and weapon xp gain by 6%/8%/10% based on tier
looting luck trophy incrases chest luck 3%/4%/5% based on tier
combat luck trophy incrases enemy loot luck 3%/4%/5% based on tier
gathering luck trophy increases gathering luck 3%/4%/5% based on tier
trade guild trophy incrases trade skill xp gain by 6%/8%/10% based on tier
corruption ward trophy decrases corruption dmg by 3%/4%/5% based on tier
blight ward trophy decreases blight dmg by 3%/4%/5% based on tier
Azoth generator decreases fasttravel cost / inn house timers by 5% per outpost tier
upkeep and penaltys
upkeep equls up to 10% of the upgrade coast per week (based on territory taxes)
tier 0 up to 1k
tier 1 up to 2k
tier 2 up to 3.5k
tier 3 up to 5k
tier 4 up to 7.5k
tier 5 up to 10k
penalty for not paying upkeep is simler to houses where you lose all benefits exept storage
other then houses companys are limmited to 1 outpost
i hope you like my idea of a company housing system the idea was to add something to do for the whole company even if its just an item sink
however feel free to comment with your own ideas