Leaping strike
Leaping strike being canceled by ANY attack (light, heavy, skill)
Couter Attack
It’s not empowering when blocking
Skill Grit
Some abilities like Shield Rush and Defiante Stance have grit in their animations, but they are being canceled by non-stun hits, causing them to be cast twice.
Auto attack sequence
The auto-attack sequence is constantly being interrupted by normal attacks from enemies, preventing passives like “achilles’ heel” and “Final Blow” from activating.
Shield Status
Shield stats disappear when switching to secondary weapon, so all sword users cannot reach 500 stat with both weapons.
Please AGS, there are several bugs in the sword and they were made worse with the new update, fixing them is fundamental for the class.
The skill interruption one aint even just tank either. Just tried to fight 3+ mobs with hatchet. Never seen so much stuttering and interruption in my life. Most weapons have a 2-3 hit combo. can now barely even get off 1 hit without being interrupted. PVE is unplayable. As is PVP but thats a different thread.