There is a known fact, How do we know “luck” is working? It’s called “Luck” Everyone has tested it: even though our sub-characters have 0 “Luck”, more rare drops. How would you explain this? You say luck, but luck is luck anyway. While I have more chances on my main account, I drop them less infrequently. How would you explain this? By luck?
Please give your opinion. I am aware of my bad English. But you got what I’m saying
Say you buy 1 lottery ticket. You have very low odds of winning.
If you buy 2 tickets, you doubled your odds (luck) to win right?
But even if you bought 100 tickets, what do you think will happen? More than likely a random stranger who bought 1-2 tickets will win.
Increasing luck isn’t a guarantee of yield, it’s just picking up a few more lottery tickets towards something you want.
When we play this game we’re dealing with very small numbers. There is truth in both sides of the argument - wearing a lot of luck helps your probability. But also, luck in game usually matters very little towards low odd items like goldfish, so is it worth it to sacrifice a perk slot on your gear?