Right Now we have PTR and big changes inside of it and mostly those changes are really great in paper(not much in reality sorry, yes im looking at you red bubble around the enemy beacon!)
and in this PTR we have big changes to Musket,Fire staff, Greatsword and hatchet, and these changes are really huge about buffing the weapon on top and nerfing the weapon on ground, and yes those changes does not put them in middle place straight up or down!..
so here i am asking the question!
if those weapons were really unbalanced why did we have them since 2 whole years!(inc. betas)
or if those weapons were ok for 2 years then why are you huge buffing them on top or nerfing them on ground right now?
you can import this question to every phase of development of any project of yours and it is a really good constructive critism.it makes you think from another perspective like a person from outside of circle