Issue : They are too easy and if enough people are there you may not be able to do enough damage for you or your group to actually get awarded for been there.
Solution : One of the best solutions is if they could scale based on the players in the event. Just so mobs don’t get instantly deleted. Also if an area is getting cleared hard. Why not have a special level 60 portal spawn that is worthwhile for 50s-60s to do. Also really need to look at healers and tanks, common issue we have seen is them not getting rewards for not matching the damage counts.
Heals and tanks are just important as any damage and this goes beyond portals.
Reason : They are fun to do but as more lads hit the end game. These things are getting deleted insanely fast and it just makes them boring.