Crafting is on the Radar but no major changes planned……

Finally someone with some sense.

This is why crafting is still useful. You can make good gear but at the end of the day skill wins overall.

A person with 100 camera sensitivity can easily wipe a person with 20 camera sensitivity.

Or lets use BIS , even if you can use bleed or poison arrows. If you suck at skill shots and dont know how to dodge, a GA will always obliterate you with any build with flat damage.

These mofos should be taking notes. Im tired of giving free advice just for them to mock me LOL

bet you gonna sell them asmodeum chisels now that you only wanna play opr

Never.
They can get it out the mud like everyone else. Im not enabling the last 4% of us to be lazy babbling cry babies.

They want me to understand how easy they got it ? How much effort it takes to run a community?

But cant empathize with the devs?
I aing cutting them no slack.

Well someone has to be the asshole. Thank you.

You gonna knock a man hustle?

Dupers aint got nothing to do with legitimate players. At all.

You wont get banned. You will still make your sells and transactions when the market is up. And unless you are duping the market is already easily exploitable.

You can even trick bots to lower the price of items if you talk about them in chat or make the RMT listers see what ppl going for by mentioning it in trade chat.

Do i support hackers? Dupers? Cheaters? No.

Are you gonna cry everytime your bank gets compromised?

If someone hacks your bank. Your bank still refunds the money you lost after a dispute. So you lose nothing by being accountable.

On the other habd, exploiters get banned, harassed, made fun of, and memed. Because they find fun in a different way then us?

Yeah idk man. You kinda sound bigoted towards gaming cultures that actually thrive on cheating.

Example? Maplestory converted rmt into their actual game. And permit RMT to boost players. Wow encouraged boosts for a while. Etc.

Cheating gives developers new ideas. Example? You gonna say the axe speed glitch was exploiting?

So that was a justifiable cheat to want to move around the map faster? Even if it is the game fsulf for being broken?

So okay.
Morality check aside,

Being robbed and allowing people to make millions without scamming others is different.

Dupers only multiplied their money with the systems presented to us. The game was broken so they took advantage.

That is wrong? No.
If my bank allowed a robber to hold me up at gun point and steal my money while spitting in my face? That is the metaphor? I got robbed willingly?
No.

I didnt invest in a broken system. And dupers didnt go out their way to hurt othet gamers just cause the market crashed.

Yes it did irreparable damage to the influx of new players who wanted to feelat the same level as everyone else but it isnt our job to maintain people.

You ever heard the phrase, control what you can and be at peace with what you can not?

Just be at peace.
Their account. Their struggles.

If thats how they have fun. Oh well.

It’s only toxic if you seek to benefit from any given situation. The phrasing toxic ( probably miswording btw) is used when you are being damaged by the person in a way that could be killing you in some aspect.

Thats just hyperbolic.
Again, just gave 2 examples how your income isnt influenced by dupers.
You choose to think that way. When in reality they dont matter. It’s just gossip atp.

Do you know any dupers? Are yall best friends? No? Then stop worrying about things that dont affect you.

Yeah.
My bank is gonna refund my money either way.

This statement makes no sense objectively. I know people are desperate to have worth and value.
Does thst mean i have to treat them poorly cause they hack or cheat? That is your lesson?..

Gofundme seems pretty profitable. I might even add a video of me crying.

… Look. You absolute madman.

Man. Gahdamnit. Man.

With more perks , that mean older perks should be more expensive.
Why? Cause it fits the game dynamic. How ?

Cause if you have a huge loot pull. The BEST perks are now buried even deeper.

So that 1% chance is now 0.005% chance.

And that is WORTH 2 mill.

But lemme cut off the semantics because you already provably did the math in your head.

If in 2 months with more weapons your originsl weapons arent worth more? There is a problem.

The loot pull is supposed to increase the value of BIS. Not decrease it. Hence more rare, more value. Friend.

Pay more money.

Min/ max profit as we mentioned ealier. Make priorities.

No. It doesnt.

Yall just need to accept how inflation and deflation works.

You spend more money for the best gear. Point blank period.

You should feel proud if you were playing earlier or at launch to be able to enjoy the main bulk of BIS before the new gear has all the perks plus extra.

This is exactly my point.

There is enough for everyone if the market is handled corrextly. Which leads to inflation. Escalation leads to innocation. Innovation leads to growth and progress.

Seems like you agree with me. Tbh

Very well explained.

But i do care.
I try to check on as many posts as i can and give a genuine opinion.

Not that bs over hype negativity and not trynna be bias.
It just dawns on me that the community isnt workibg together unless it is to complain about snth out their control.

And when we get patches, updstes, live dev confrrences and things we do need and ask for it still aint enough.

So my take away?

Why let the playerbase keep playing the same ol song and dance? Dont you get tired of ppl giving up?

I mean you are CORRECT but i came from ute yomigo dead servet that had 2 people online at peak hours. For an entire month.

So you wanna talk pain? Rolling for income? You wanna talk losing it all in one night? Grinding your knuckles to get it back?

You ready for that kind of talk cauze ican talk to you about pain. Losing 300k in the square and you wanna quit after that.

If i get my way the game will be revitalized and stabilized.

If i get my way? If i get my way we will have capture the flag pvp.
Kick ball. Housing features that let pets move around and not just sit.
An entire server just flsgged forever.
Everyone populated. Everyone feeling valued.

But we cant win together if we always fighting eachother.

So crafters want a change to make legos easier to attain?

I troll? I troll by saying that is a horrible idea and will sink the market? Im using facts. When you have an over abundabce of anything you can expect the prices to drop massively.

And that is cool for you? Idont like that nor think it is positive for the game overall.

Your Quote:
(… Look. You absolute madman.

Man. Gahdamnit. Man.

With more perks , that mean older perks should be more expensive.
Why? Cause it fits the game dynamic. How ?

Cause if you have a huge loot pull. The BEST perks are now buried even deeper.

So that 1% chance is now 0.005% chance.

And that is WORTH 2 mill.

But lemme cut off the semantics because you already provably did the math in your head.

If in 2 months with more weapons your originsl weapons arent worth more? There is a problem.

The loot pull is supposed to increase the value of BIS. Not decrease it. Hence more rare, more value. Friend.)

Gold cap is 500k nothing was ever meant to go over gold cap to attain 1 usable piece of gear. After seeing your responses i am convinced i will never win an argument with you and since there is no way to block your responses from the posts we all have to suffer from your incessant trolling.

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You never will. Never can.

Goodgame mate.

Well don’t waste your time with that guy he is clearly ags number one fanboy… not worth anyone time…

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The model and overall ideal was to forge your own path.

People have 100’s of thousands of umbral and all the dungeon drops for a long time now and yet they still play. Rich people that bought orbs finished mutations the first few days and are still playing. Imagine that. You live under an old school archaic design method that people were tired of 15 years ago.

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Thanks for being very thorough with your reply. Appreciate it. I get your point and understand your view as well.

At the same time would you disagree with my point that people that own ever fall and windward are just getting too much money?

I mean the way I see it. The value of gold in-game is next to nothing if this keeps up.

BIS items should be expensive but not worth in millions since it breaks the economic model. Now I get that snowflakes need to grind and make the money. Nothing against that. But now we are in a situation where people who have bad skills who zerg like idiots are winning wars purely on the strength of bis gears. Since they either used bots, dupes or owned everfall and windward to make a shit load of money without any real work.

I trade and make my money. I have over 4 mill so I know where you are coming from. If your smart abt it you can make shit load in money.

But the game’s design should divide the money into all regions and not just 2 (windward and everfall). Causing the economic imbalance. Companies that own other regions should also make money.

And shell companies should not exist. Bcz of the tax dupe that amazon itself created. WW and EF make 10 million. Whereas other regions struggle to reach 200k profit. That’s an imbalance in game design. If ww and everfall made 2 mil and others made 500k that would have been fine. Double the income due to being center cities is fine. But 5-10 mill vs 200k at other places is not.

This is causing a big power shift in terms of money in the hands of a few. That is what I’m against.

Also stuff like skinning luck and other gathering luck should not exist on crafted gear. That’s a bad game design. Like whats the point of all the gathering sets then? Makes them worth zero. Its not RNG just bad game design at this point.

They also need to have value since they are rare sets that need to be farmed.

Also, devs are honestly just timegating the game instead of making actual content for the game. Like the devs designed the game till level 30. Then copy pasted the entire code. Just 10xed all the values and made them end game bosses.

I mean hello add some dragons cyclops and other mystical monsters. Why is level 25 mob and level 66 mob the same with just difference in health and size.

Remembers the myrkyard fiasco when they 100xed the health and damage of bosses. Making them one-shot anything.

Devs should be forced to make proper content. PvP and PvE both. Right now all they are doing is time gating stuff again and again just so people keep repeating the same stupid stuff.

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OBJECTION!
When people cried about ganks till they turned off forced pvp destroyed alot of the expectation.

The people who destroyed my path by killing pvp owe me a new path.

The streamers who gave half brain dead reviews owes me a fucking gaming community after pushing propaganda for from BETA till RELEASE.

They didnt give the giving tree a chance to even fucking grow before cutting off her branches and turning her into a boat.

Giving tree shouldve used these rose birch branches and spanked those children. Instead of what we all witnessed.

Self mutilation to appease a bunch of children that dont know what they want till it’s gone.

You wanna talk actually having hope and getting to live your destiny?

Shut down channels like lazypeon who flip flop opinions based on swaying viewership.

They stole my community from me. I will be damned if i let it happen again amongst the gamers i play with. I will contain it by force if i have to. Which has been working enough to save my server.

Not everyone else. So im sorry.

I was one of the few to complete mutations m10 before you actually needed 625 cause of these hybrid builds.

Back when you could pretty much walkthrough genesis. Get two loots from jumping the taxidus wall. And you could always make time.

Those were the good ol days.

Dynasty was great too at release. Gave you a taste of smth new but after a few void explosions its pretty much the same content.

Did pvpers ask for this?

It was the people begging the game switch gears.

You can pvp rich( solely play opr and war) but you will never be pve unless you invest in the content the community ssked for.

Did i personally think ags would invest literally thousands of hours making isabella a primary boss with her own follow up story line? After dynasty? Hell no.

Am i mad? No.

Just disappointed we pushed so far away from pvp i had to play opr for over 6 months. Cause im tired of war and invasions.

If they pushed for pvp content. Duels. And wars.

Instead of expecting a fleshed out final fantasy sequel. I would be happy and youd never see me on the forum. Cause id be fighting in arenas all day.

You think it is fair the pvp audience has to worry about nerfs. No updates on our content and costant pvp restraints while given what? Some exp? Alil bit of weapon exp if flagged? Alil bit more drop chance?

The only fun thing about flagging up now is when you can compete over event items.
There isnt enough pvp comtent in itself to sustain a dedicated pvp crowd. There are too many ppl pulling the game apart.

I see where you coming from too my good man.

Yes.
I am not being a contrarian when i say that tho.

Basically, you have a fair point the rest of the town reap the lowest profits.

Altho you call it a design flaw from inequity. It is actually how it always been and probably will be. Cause they are the best new player friendly towns.

New players dont hang out at ebonscale just to see the sights. They going where it is most recognizable and easiest to traverse.

So i understand it is annoying to have very few people making millions. But what you gonna do? Youd have to convince new players to turn a new location into their home base.

Which would take months in itself.

Only for the people who dont need it. Like us.

When you look at other crafters who are still making gear they spending dam near 40k to 80k on these rolls a day depending on what they got in their inv atm.

Good thing its legal to sell your m10 last 5 min spot. People makin their money back.

They only winning wars because they carried.

You fight any of those pepple 1 by 1 or 1 v 5 you will deck them. And i bet youll feel pretty good about it.

But back to your point.

How do you stop this snowballing effect ?
It happens in almost every mmo one crowd exploited enough to overall win at the economy and theyll just phase back into the community like nothing happen.

What are we supposed to do?

Im not gonna dox them.

Emphasis on smart.
Emphasis on being fiscally responssible.

Also good on you mate for knowing how to save instead of draining your money into theabyss like our friend from earlier. He will never recover once he realixes he didnt need to make BIS to get rich.

Lol

None of the other territories are new player friendly tbh. They tried to fix it but it failed.

Not saying everyone wants to be the same. But everyone wants to feel like they are relatable in a degree.

I agree.
But also i cant agree to deleting companies just for the sake of replenishing capitol.

So how do you fedl about the current hierarchy? Do you feel middle class or in the 1%?

Do you not want to be part of the problem so you spend half your gold weekly on giving new players BIS?

Do you give away most your assets at the end of the month to push the community an inch closer to the billionaires with 10 accounts on max gold using dead companies as their own private banks?

And how many of those " new " players arent just refreshed dupers who jumped ship before the ban?
You ever heard of the fake homeless people? Now we have fake new players.

The day they get rid of these stupid ass durability perks on tools ill be happy.

Who even thought it was a good idea to even put low dura on your tools in the first place? Why are we worried about fixing smth we need to wear? That is bad game design.

It is like opr items having a weight limit.
Why am i playing a game mode with items i cant keep. And no real exp. But i can get slowed by chopping trees? In opr? What the actual F?

I can agree to that.

Idk why we even need to repair them anymore. Just a useless money sink tbh. But for reality sakei understand everything you wear has to break down i supoose?

You gonna see a 600 skinning perk on your knife in market for 20k . watch :rofl: ppl are dying for these 600 crafted tools.

Thats why i said the pve and story driven crowd dont understand mutations ie an artificial place holder for pvp content.
Yall not making us do anything but wait. And then what? Craft some more? Then what?

Why craft when paying ppl the materials and money to make our gear anyway?

Unless it’s the actual BEST , then most pplwont even know what they looking at.

I guarantee you homie.
Ask a random ender gamer what their favorite set is and itll be void or smth with high elemtal ressist.

I love my heavy oric set. Has piterally everything i need.

And the kicker? There is a hybrid heavy build that keeps you at 2k phys and elemental or 3k phys if you drop the shards.

Figuring out the build and perks i wsnt on them besides resilient? Worth all the money in the world.

And being able to see consistently 2k damage as a tank using s and s while full con?

Man. You wanna talk about things that get me rock hard?
Those 3k crits with bleed damage and ny plagued strikes murderkng healers in opr even in their heavy gear.

But i digress
Are you guys asking for a server reset to lower cost of admission into crafting? Lower the arcana etc?

Been saying this exact shyt since launch.
Where are all the got damn dragons??? Crocodiles? We camt get a big ass flying crocodiles??? Somewhere somehow we need actual scary content. Cause they 5v1 boss battles get pretty stale.

I want two dragons as a boss fight. Like in dynasty the two dogs?
Or mobs that flsnk around mini boss? Why arent we designated more bosses with summons? Is that really so much to ask? A dragin that can summon a dragon that can summon a dragon.

Like an artificial hydra.

Those were some DARK days.

I still remembering leading zergs and thorpe running head first at me with the charge scaring the shyt out of me.

Cause remember they didnt buff just the health and damage. They removed your sneak function by making monster ai vision larger.

So you cant even sneak behind enemies like you used to. You can do solo runs but now you are almost guaranteed to die once. Even if you are perfectly time everything somehow the ai can track you around corners without even seeing you.

Bad game design. Not enoughways to solo content anymore.

Yes sir and exactly why they gave the game an identity crisis.

Cause if they focused on just one aspect of the game the game would get bigger.

But because they trynna make sure everyone is happy and heard. Now no one is happy.

We on our last legs here.

I can tell. You can tell. We all see the pain of confusion. To me it isdisgust for what they couldve had but threw it away.

I digress though. They didnt throw it away. Bad representationn scared them into conforming. And that killed the game, to me.

But when do you think the game washurt the worse?

This has got to be the dumbest post yet.

Chance for item drop is 0.0000001%

Guess I’m not going to try ‘hard enough’.

When is hard enough too hard? When is it too much to hold anyone’s interest? When is it too much to bother?

I think you’re confused by the idea behind risk vs reward.

Tell me sir.
How exactly am i confused?

When you have given everything and still havent won that is the art of gambling and rng. I see nothibg wrong with it.

You either want it bad enough or makibg excuses. How easy should the game be to make sure everyone get their blanket and pacifier at night?

Gonna read them bed time stories next?

This is why people say mmos are dumb. As soon as you get challenged you cry for help or look for a guide.

Don’t even start arguing with this guy he takes this game like real life he compares going to a casino with crafting luck, how dumb is that lmao at least if you go to a casino you don’t have requirements to bid you just need money you don’t have to farm asmo to go to a casino, crazy grind plus crazy small possibility of getting something make the game boring asf after you put a lot of time on trying to get something, then he says I do crafting to get rich, I never said this lol of course you can make money in nw if you focus on the market etc still that’s not going to make you able to get the items you want lol but yeah the system for him is perfect all crafter sharing their opinion are wrong based on his rng real life game.

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True.

With respect to crafting, I just need 3 things from them. I’m cool with the rng part of it. But right now it’s generating too much crap.

I just want them to remove skinning, mining, logging, harvesting, durability from crafting perk pool. Everything else stays the same.
U have dedicated mining, logging, and harvesting sets. Let people use that.

Make it such that ancient, lost, beast, angry earth and corrupted ward show up in dropped dungeon gear. So u get pve gear by doing pve stuff.

U get pvp gear from doing pvp stuff. Oprs wars arenas and PVP reward tracks.

If u use dungeon items to craft gear it gets the corresponding ward. So if u craft genesis gear u get angry earth ward gear etc.

that’s all I need from the devs. No other complaints. I am cool with rng but it should not be stupid rng when u get skinning luck and durability legendary items :slight_smile:

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This right here is a good idea will increase the chances on getting what you want, maybe add the possibility to make you ítems have two perks and third perk has to be random and people will start to feel good about rolling their gear as a crafter

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man id be fine with just 2 perks with no guarantee of a lego.

at least that way i could make sets and try out new builds wtihout rnging an arm or a leg and not depending on other peoples con dumpster gear being put on the market.

even decent enough ward pieces + weapon skills to back fill for dungeons

luck gear for trophy runs that isnt just voidbent

not being forced to random roll 2 perks would be a great boon for custom order crafting.

you would still need to random roll or farm for 3 perk legos though

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if u are able to fix two perks then its too easy. Everyone will have bis gear in 24hrs. Thats not the right solution.

@Porchse is saying the same thing. And he is right about that to an extent. If the grind is too easy makes the game pointless.

U still need to craft 1 piece 300 times for bis items. Thats a must otherwise no point to the game. But u should not need 10000 crafts for 1 bis that’s a broken system.

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dude… You seriously just contradicted yourself in your reply.

I’m done with this thread. The idiocy is rife with this one.

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The fact you came here and said absolutely nothing is not only bold but almost slightly impressive.

There was no take away from you expressing your inside thoughts. Nothing has changed and you wasted my time @ing me thinking low iq insults is funny. Dont @ me again with this toxic bs.

You played yourself on that one. Goodluck.

Facts

:handshake: agreed.

Idk about broken system tho.

Im pretty sure you know how koreans treat rng and you already know how i feel about black desert

might as well stop with this one bro, she literally tried using her kid as an example of people learning new things talking about the lack of experience of them…lord knows a multi BILLION dollar company can’t afford REAL developers and use these others as back ground development. She literally compared her daughter and her to a multi billion dollar company and thought it was correct BWHAHAHAHAHAHAHAHAHAHAHAHA, let it go bro. She’s cool with a 60% finished product. Hate to see if she has a 60% toilet seat or a 60% car…or hell, what not dressing her daughter 60% of the way and send her to school…I mean, she’s digging NW and it’s not full game BS so why not? :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: