but 500-600, this is for end game stuff. and what about everything before that. that is why i say that at this moment in game, crafting professions not good. only craft tools is profitable.
I don’t think gear score determines if it is legendary - there are item level 500 legendaries (Violent Dissent Spear), 590 (Veilpiercer bow) etc, the Orichalcum armor will be epic if it has the maximum number of perks - which is either by chance, or guaranteed if you have used the maximum amount of Azoth.
but if you crafting it for lvling and try profit from the craft in gold, i dont think you should invest azoth and rarer materials to lvl, just use the basics for the exp and if it rolls good try sell it, but im crafting silk hats for exp, imo its cheaper and faster
naw jewelery is very profitable i can net 1k-1.5k + for anything 500+ crafted with over 12 amulet hitting 15K
That’s interesting, I’m 200 engineering with every possible bonus, I’ve crafted alot but never had anything roll Legendary.
There are two ways to get 600. Either with every buff including 3 trophies and purple materials, or with no trophies and yellow materials.
Both is very expensive, so you either pay tripple property tax or farm/buy yellow materials. This is truly endgame.
Enjoy paying 500g++ to repair your armor at level 60 without easy access to repair kits. 
Too worried about profit and not worried enough about leaking money on repairs.
you understand that there is game before 500+ gear score. or, the game and profession joy only starts from level 60 and items 500-600
I do agree that lower lvl stuff you make to lvl is mostly useless except for tools and bags but crafting is not useless by any means. I made my first 600 GS Voidbent Breastplate legendary yesterday and ppl were willing give their firstborn. Its all about investing time or money to get to the endgame crafts.
it is a very slim chance and ive only hit them twice out of 4-500 crafts in armorsmithing and never in jewelcrafting or engineering and im currently at 800 weapons in weaponsmithing.
yes but those are recipies you find with set materials and set stats, so they always be legendary, compared to ori set wich can roll different every time
there is a game before 500+ yes and profession before 150 but you wont make a profit except from tools until 150+ and the odds only get better at 200
Here’s an example of the legendary armor - it requires exact materials, and will always roll 600 GS with the stats shown.
Now, do I sell it, or equip it myself 
I equipped mine, that swag was too much to give up.
until they sort the fact that heavy armor is the best in the game hands down Im sitting on my voidbent materials.
If you want to get rich, focus in items that do not drop. Rings, amulets, earrings, satchels, some named items, higher motes, gems, tools, crafting gear, rare perks. t5 refined materials. I am still making good profits.
I was able to get up to 584 gs with the buffs and food i had available
and a 585 dropped
in kraft you can also get to level 6 of armor or weapon with the right amount of azhot and materials so if you ask me what is better from the drop of the boss monsters and craft and 1000 times better the enhanced craft
Imagine, if we could name crafted items our self. 
yes for the tank for a DPS I don’t think
