Now that crafting is harder for everyone, I think a major QoL improvement to crafting should be the ability to control two aspects of the craft. To clarify: we can already control one of the aspects of the item, like its stat or perk, but once we hit 200, we should be able to control the stat and a perk, or two perks. This would still leave some randomness to the remaining perk(s). This would give some increased value for crafting mods, and lighten some of the stress from high end crafts. Giving us just a smidge more control over our final product would be amazing.
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.