I was crafting bows, blunderbusses and muskets with all the necessary gear, food, trophies, town engineering buff and materials to get potential gear score up to range 595-600. However, in all above three cases I ended up getting items below the minimum potential gear score.
Below are the view when I was crafting muskets and resulting items:
Do you see if I did any mistakes, or is there something wrong with the crafting?
In between different crafting sessions (bow, blunderbuss, musket) I took down trophies and re-installed them, took off crafting gear set and put it back. Each time potential score showed 595-600 but resulting crafted items had scores below 595.
Thank you for your responses. They together with discussions I’ve had in other forums points this to be an issue in current crafting system. I hope @Developer would take a look at this as this is impacting quite a large number of players and a whole gameplay area (crafting).
If relevant, prior to start crafting I did relocate one of my houses to a new town that had the buff I needed. I did install all trophies, and even replaced after noticing this issue, back into that new house. Just in case there’s some cooldown related issue with house relocation.
Yeah, was not happy. I’ve never had it before either. Till this weekend I was crafting shoes to finish out one of my sets. Out of 20 tries got 2 Legos (which is a rant on itself, AGS and weighted averages on crafts). The rest 595-600 purples. Was so mad I just turned off the game.