I hope this gets the attention it needs because it’s very crucial to our enjoyment of the game. @Kay @Tosch @TigerCr4ne @MelodySparks @Lobsang @Lane @Luxendra @TrevzorFTW
TLDR@bottom
Crafting needs to be reworked, and by that I don’t mean reverted to its original state. We need a better system that will level up along with our characters. Right now we can level up multiple accounts from 1-60 in a few weeks and still not be finished with leveling up Weaponsmithing and Furnishing on just one account.
The reason behind the latest nerf to XP was because we were “wasting” our time and T1 resources crafting just T1 items that would only be salvaged. Well, right now I’m level 60 clad in full Faction gear because of how long it’s taking me to reach a level in crafting that would allow me to replace this gear. If the reason for diminishing XP granted by low tier items was to force us to use our crafted gear, then high tier items should give a lot more XP so we can level up faster and make use of those higher tier items.
Something needs changing. The amount of crafting materials required is unfathomably high, the amount of refining agents is on a scale beyond imagination; impossible to attain in any reasonable time. Reaching a meaningful level in crafting so we can make use of endgame gear takes a ridiculous amount of time. So long that it makes the reason for this nerf nothing but a ploy.
We are all being time gated by low yields for refining materials. We are being time gated by the extremely rare drop rates from Orichalcum veins, Ironwood trees, and Beasts. We are putting in our time by farming these things. We are putting time in OPR and Elite chest runs (which are now a lot more difficult) to increase the extremely time consuming watermarks. There is no need to lengthen something as simple, and endgame critical, as crafting.
Endgame should be enjoyment, not another grind. After a reasonable amount of time we should all be taking part in Wars, OPR, Expeditions, farming to craft and increase wealth, maybe Elite chest runs, getting ready for the next major expansion, not grinding the hell out of crafting and refining skills. It makes no sense except to time gate.
I’m reaching a level of burnout I’ve never experienced before in my 20+ years of playing MMOs. And I’m sure I’m not alone.
TLDR;
Crafting needs to be reworked. Either increase the amount of XP granted per craft by a very large amount, or reduce the XP requirement to reach higher levels.
