Crowd control in mass pvp

Not having “x” seconds imunnity after getting CC’d by the same skill, makes this game a pile of spammers, it’s literraly nothing else than spamming 3 buttons continuously…you get stunned, than you wait ur turn for the spam… if you guys make imunity for half the time of a skill cooldown, pvp wont be affected in 1v1 and mass pvp like OPR/WAR would be more enjoyable.

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My suggestion for pvp
I thought the same thing as you, and I have prepared in the suggestions of possible solutions.

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Hello, you accidentally posted this in the German Feedback category. I will move your thread to the English Game Feedback.

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Sry :smiley:

Even in the most coordinated efforts, typically you can get at least one dodge in to avoid a full chain. Even in heavy, I’ve escaped in the middle of the melee ball. The best situation is to not put yourself into a CC chain scenario and play the outskirts of points/fights.

You would just see people being way too squirrely

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