Daggers have been delayed for the Great Sword release and now are being delayed again for a new focus weapon. This is ridiculous there does not need to be more healing in the game.
Are healers struggling? Yes
Are there ways to escape death with a life staff? Yes but its not easy (muskets and light great swords)
There are so many perks and abilities in the game that offer healing but are not balanced up enough to be useful things such as leeching, life steal, and even abilities that have healing perks like mending sticky bomb , mending execute, etc… These perks and abilities are not viable enough to be worth using in any form or pvp or pve and need adjustments. What I am trying to say is the support “problem” can be solved by making these things in new world that no one use because they suck more viable to relive healing stress on those said healers.
I personally thing if these perks/skills that can give healing are adjusted to meet standards you might even be able to nerf healing as a whole so that healing is not relied on by people with life staffs/ void gauntlets but 75% from life staffs and 25% from a melees build.
I don’t wanna see daggers in this game another broken weapon paired witha hachet 300 strength 300 dex, immortality + invisiblity+ jumps into people for sure they’ll be balanced and not broken like eversyingle wepaon in this game.
So, I had a conversation with a friend of mine who only uses life staff in pve/pvp. He is frustrated because his only realistic choice of weapons in pve is LS/VG and LS/VG/Rapier in pvp. Some players only like to heal in the game and having just 1 dedicated healing weapon is far too little. The simple answer is that the need for a new healing weapon > the need for a dagger.
Honestly I have seen many posts about people wanting daggers, myself included. I just want to try them already.
I also acknowledge that healing is lacking. I don’t think it needs another gauntlet healing weapon. Just make a Paladin. Mace/Shield or 2h Magic Hammer. Most people run melee builds anyways so just make healing auras and call them prayers. Damage you do to mobs is AoE healed to party members. Then you can have content that requires 2 or more parties. Healer with staff and healer with mace/shield. Damage Dealers can be ranged or melee why not healers?