Dark Souls Raid Groups?

It’s a mentality thing for me.

In an MMORPG, the most dangerous thing in any given area is probably YOU the player. The games are designed around you feeling strong relative to your surroundings. By the end game, you can clobber nearly everything with little effort, and only the hardest endgame content can put up a fight (which it will realistically inevitably lose).

In a Souls game, you are typically the weakest thing in your environment, often dying to every and any threat that you aren’t explicitly prepared for. It’s a learning process, and once you learn it you’re set, but you need to learn it or you’re probably not going to progress any further.

M10 Empress Zhou is a great example of a Souls design. Her attacks can easily one-shot players, but once you learn the mechanics you should really never be hit by them.

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Also to put it into perspective.

Elden Ring has 238 bosses. Some of which you just find randomly as you explore.

This is what New World was meant to be but lacks any real world diversity/creation/ pun not intended soul.

It’s all copy pasta.

There are some moments where it happens, but guess what. It’s the same bear you fought back then with just slightly different mechanics.

Or it’s just a re skinned brute and he does one different thing.

The only really cool boss fights in this game are the boss at the end of Obelisk, Capt Thorpe, Scylla, and other end game bosses actually are pretty cool.

They just need to double down and make it really really cool/interesting across the board.

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Yes I’ve been saying they need to take more inspiration from Dark souls (and all the other Fromsoftware games) ever since closed beta 1.5 years ago. But lately it seems they are moving away from that :frowning:

Ah ok. Gotcha
I did co plate the Dark Souls game a year or so back. I got that and Bloodborne. After finishing Dark Souls I didn’t really try much of Bloodborne as I though the roly-poly just broke the immersion for me. Just felt odd to be wearing plate mail and rolling around. It was ok and I’m glad I finished it. I’m just not sure I see it much of a selling point. I did try a magic build iirc a shaman? Yeah, no. Didn’t work for me as a could stay vertical for very long. :joy: I hear it has a good following though.

I feel like pve content becomes stale pretty quickly and you feel forced to do it to progress.

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Fast forward to 1:40 seconds. You can roll in plate armor, and the amount of misinformation behind this is pretty wild, full plate actually was not as immobile as people think.

That’s what I’m saying more needs to be done in the art and animation department for PvE mobs.

Notice he didn’t have his chain mail on at that time.
Also, these videos show a person at rest performing these actions, not battle weary! AND do you think plate armoured knights rolled around to dodge attacks?
I’ve completed assault course in full NBC gear. Looks great at the start, a few hundred meters in and you’re trying to breath through your arse as your body builds up an oxygen debt! When I was doing this I used to run 40miles a week, gym, squash and football after work.
I’m not disputing you can’t roll in this gear, though I can say you can’t roll well in it and certainly wouldn’t risk doing it if my life depended on it! All those gaps in the armour that you can see his red undergarments would have been chain mail for the most part. For the wealthy knights of course.

I see what you mean, we can make some allowances for a video game right :joy:

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Of course we can. :heart:
I just think that of all the animations, the roly poly is the least fitting. :joy: :hugs:

Did you see the video I posted earlier on another thread? :joy: love this video and the guys making it. They do some amazing stuff in my opinion. :slight_smile:

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