I have been in countless wars since the start of this game both attacking and defending.
Everyone who has ever set foot in a war knows it is extremely frustrating and borderline impossible to win an attack unless there is an insane power differential.
I propose one simple change to make attacking and defending more balanced and atleast gives attackers the possibility to coordinate attacks.
Just remove the respawn and rearm from the capture points. THATS IT!
Simple change and BOOM, you wont need to kill 3 defenders per attacker to get a foothold during the attack.
All this will change is that Defenders have to spawn inside the fort. Attackers have to spawn inside the camp. Making getting reinforcements as defenders a slower process granting more time to the attackers.
Once you grab all three points defending will get a huge bonus once again since they get to spawn inside the fort while the attackers can only spawn in their camp. This prevents wars from getting attacker sided but still gives attackers the feeling of actually accomplishing things.
sounds like a good idea its a lot of work to start a war and if you feel like you have no chance despite the teams being somewhat equal its very frustrating
It would make it more fair and get the pvp action back if people think they can actually win a war and is not always going to be so heavily in the defender’s side no matter how good the attacking army is
excatly, it is almost impossible to win against defending team,map is too small to fight for 100 people, it takes 2 sec to reach from A to C point for defending team, they do not need to go to camp to buy haste potions, they can spawn at points.Please change this war map it has been 4 months that 1 guild with their 6 other alt guilds hold every terretory in my server.No matter what tactic you do, or which weapons you are playing with it is impossible to win, They have unlimited gold source since they keep those terrotories.They are gold sellers and paying of some other guilds to not attack them even tho they know they will not lose, they do not even use siege weapons to win wars ,this is how easy to win if you are defending team.Please @Kay@Luxendra@Luxark consider this .It is absolutly frustrating and unfair.
This is a point of frustration as well with our server in general, its odd that on the defensive side you get rewarded for dying and being able to choose any point needed to spawn at.
i completely agree and did a post about thsi as well. Lets keep talking about it cause wars need balancing BAD.
The fact that territories effect such a large portion of the community either making or breaking a server that are controlled and ruled by such a small amount of the player base is wild.