At this point really just fire your whole combat dev team because the buffs to hammer and great axe were so unnecessary, you have created quite possibly the most dog shit combat meta we have seen in this game where 25 hammer/great axe and 25 muskets will dominate any war meta.
Really just fire the guys at this point because combat is just straight so bad. At this point just bring stagger back because it is actually funny.
You took stagger out of the game only to NEVER implement diminishing returns on stuns currently, and we are back in a stagger, CC meta, but people with complete lack of skill can just win every fucking melee engagement by spamming left click, and brain dead pressing 3 AoE stun abilities on a hammer.
Congrats on fundamentally never solving the combat issue in the first place, and creating quite possibly the most watered down form of combat in a Souls like or fighting game on the internet.
I know this is a bit flaming, but just need to get off my chest how I feel about painful changes to combat that make the game completely un-fun and make us question if the combat team even plays their own game. I’m sorry to say this in such a harsh way, but by god this combat patch with nerfs to mages, and more buffs to the most META weapon combo in the game show a complete disconnect with the devs and how the game is currently being played.
Healers are useless you are better off running more bruisers to counter stun their healers because the amount of burst that great axe and hammer does makes it so you can’t even heal shit tbh.
Would be surprised if this game lasts by fucking Christmas man. And next weeks patch should really fine tune this combat patch and there should be a combat patch every week.
LIKE WE HAVE BEEN SAYING FOR 2 YEARS.
2 YEARS WE HAVE BEEN SAYING THIS. FIRE THE COMBAT TEAM
You had the most unique combat in any MMORPG and the only fix you needed to do was DIMINISHING RETURNS ON STUNS AND STAGGER, and reducing attack speed on light attacks for certain weapons and actually give a tutorial that teaches people how to play the game.
There should have to be a choice made for CC or damage, Hammer at this point is more of a mage than fire is at this point, it’s literally the mage of melee.
Path of destiny does not need 110% weapon damage.
Great Axe insatiable gravity well does not need to double proc for 99% weapon damage, PLUS healing.
The build as a whole can do everything. CC massive groups, pull anyone and be unable to escape, heal yourself back to full with one path of destiny in wars.