Hello @Aenwyn @Luxendra I have been healing for around 2k hours and I would like to provide some feedback on healing throughout the game that I would love if it could get forwarded to someone that would be in charge of it.
- Sacred ground color needs to be changed based on what side/ faction you are on
1a. How would we do this?. Well just like how you already have it for wars and opr. you would change the sacred color based on if you were attacking or defending just how its already blue or red. this would already eliminate some factor of which sacred ground am i standing this. How do I propose you achieve this? Whenever you are flagged for 3v3 OPR or War it would change your sacred ground to a exact copy though its coloration based on which side you were flagged for. This could also work generally for open world pvpYellow could have a Orange Sacred
Green… you guessed it keep it the same/darker green
purple would be purple.
In my time of healing this has been the biggest frustration of the whole thing especially with how you cannot tell if your allies are healing your friends or your enemies are getting healed.
and in my opinion this wouldn’t be hard to implement seeing how you can already change our colors for opr and war
This new targeted healing is a good step in the right direction but I also have a few more concerns
2.Why do projectiles get blocked by friendly maelstroms.
2a. This shouldnt be the case for friendly maelstroms blocking all healing per beacon and orbs trying to come in as well as other ally projectiles I feel like it should only block enemy projectiles or block none at all. In a lot of cases your own team griefs you and gets the clump killed because you cannot throw any type of aoe healing in the mix because it will just get blocked out of the way.
Other than that Sword and Shield Blunder buss is another thing that I will hold a grudge on.
I would love any feedback you may have.