Defending side spawning at fort

What title says, I feel like having the defense spawn at fort or at least not being able to spawn in points under pressure would be a great way to give the attacking side more room to strategize and do better attacks. What do you guys think?

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Was going to post this… agree. You’re idea of no spawns at a point over 50% taken is awesome.

Alternatively, Suggest they add spawns in the fort right behind each gate. You can pick witch one like you pick the points now.

This lets them get tot eh point a little faster than the attackers, but not magically all appear at the point about to fall.

Along with this is the win rate… they think attacker win rate is 20% but they don’t seem to understand that many of those wins were actually throws… the win rate is muuuuuch lower than the stats indicate.

AGS needs to talk to some of these top companies to understand how their game is actually played… they seem clueless.

If A point is contested past 20% they cannot spawn on it.

So if the defenders send 35 people to A to clear the 25 attackers and they lose say 15 people in the fight and C point is 25% capped by the attackers, they cant just then dump those 15 people to respawn on C (basically removing any sort of rotation/time take to get there) and wipe the 5 people capping it. Same if A point was over 20% capped they cant spawn on it, so either B or fort. If B was also over 20% capped then they would be forced to spawn at the fort.

Would require more organisation from defending teams instead of just zerging point to point.

Could give more leeway, say like 40% capped or sumit.

Hopefully they do something about this yeah.

I agree

Agree

Wars atm are just an all our brawl until about 12-14 mins left when respawns get longer.

Killing people does not increase the other teams respawn time. Respawns get longer as the time left gets shorter.

Technically, attacking team killing 20 people at A in first 3 mins when they got C point at 60% capped is bad for them because all the people that died at A can just respawn at C and wipe their players there.

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