I dont care about ur assumptions and whining reasons.
Game have both PvP and PvE. Nobody is forced to play both. If u dont enjoy a game mode, just dont play it.
But coming and asking to remove a whole mode either PvP or PvE its just … insert ur own qualities.
Imagine how many OPR’s you need to drop your gear to 600GS, and that’s just the experience, then how many do you need to drop your gear to 625 (this is faster than experience though) and plus the gear you need.
I like pvp but that’s not true at all. Pvp chased away most of the players and it totally disrupted and destroyed 90% of the servers. We need a better pvp system with plenty of verity that doesn’t control the pve players. Cross server opr, arenas and WARS that are rated with good rewards but doesn’t affect the gathering and crafting folk and their buffs.
the problem is not the pvp system itself. It’s not a perfect system but it’s not what destroys sserver.
The problem is that you can buy BiS gear with gold. This mean rich players can just buy anything they want to have that competitive edge over everybody else. Unfortunately also you could easily obtain gold from 3rd party gold seller.
So lets sum these up:
Players buy gold and buy all the bis gear and have an advantage. These players form a company, attack and obtain EF or WW which should be easier now because they have the best gear. These players now make even more gold because EF & WW typically make millions of gold/week. They can now buy more gear or pay other good pvp-ers to join their company and proceed to take over and destroy the server.
If AGS make it so best pvp gear can only come from drops or pvp track or opr chest then the snowball effect of having gold/territory could be kept in check.