Designing Skins Video is OUT, and we've got a problem!?!

Where do we interact with these questions?

  • On the #15 FiA I made a post here on the forums because I couldn’t find a link directing us to the appropriate location to ask the question. I linked it to the FiA#15 dev post as well, but it seems this was overlooked?
  • We, as basic/regular trust level forum members cannot reply directly to the dev blog post.
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So what I’m hearing here is… Let’s make a Forged in Aeternum about hippos.

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You want feed back on skins try this thread:

That whole dev videos is a joke, you guys do not listen to feedback on skins unless it is to ignore what we keep telling you we want for some failed design philosophy which is frankly a failure.

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I think a huge problem stems from people with too much money.

Theyll buy everything to support the game, and if people are buying the crappy skins just as much as the better ones, why would they do anything differently?

Forums are kind of like the wild west to me, so I can’t speak to where you’d interact around here. But on YouTube, the Community is very active and I read all of the comments there. And then there’s always Reddit, which often has a series of discussions around each episode (and I read all of the comments there as well).

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Priority #1 for me.

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On the skins… I’m a big store skin purchaser, but not for this game. Think GW2 and ESO. Main differences between those games and New World are that those games are not afraid of dresses. They also don’t design and sell outfits that would fit wonderfully at a carnival.

New World could create some really cool looking armor, but instead most of skins I see don’t draw from the vast array of historical armor styles and clothing examples. Even embellished for a more fantasty feel, they could still look less carnival and more intricate and stylish.

I’m sorry, no one likes critique but the store outfits right now are not doing it. Please look at examples of cool armor from other games if necessary, and don’t be afraid to add a dress or two to themed events such as halloween.

Look at games in development such as Nightingale and AoC and maybe even Pax Dei. I mean, these are the games that will be contenders and right now New World isn’t exactly top of the league.

I’m just giving my honest feedback here. I REALLY want to come back to New World. Entice me.

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I would love to see if they let the community create some skins maybe each quarter or so.

they draw it, we rate it and AGs create it

I’m not sure but I think lost ark do this and it’s a great idea, maybe a bit difficult to manage all this but i would try it <3

Love the video, love the designers’ attitudes, and it was great hear the reasoning behind skin designs. I felt like there was some acknowledgment of community sentiment and I think we need to realise that one person’s :nauseated_face: is another person’s :heart_eyes: - you only need to look at the favorite skins thread to see that.

Really looking forward to dyes being incorporated into skins with transmog, can’t wait!

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Im sure we would can turn much more skins to look in a better way with dyes

But anyway, the summer content is the big solution of all this

Thats a great idea, brought it up myself in a different topic… even yearly would be pretty cool…

Thinking more about it, sadly it will never ever happen!!! The deck is just stacked agaisnt an idea like this…

I think that gives way to much agency to the players… and lets face it, with the way New World is right now the skin voted by the majority of the players would 100% be a overly-sexualized one.
If they held a competition they would either have to heavily censor it, which will get people upset and angry with them… or they would have to implement a very revealing skin with much of what they seemingly don’t want to put in the game.

I’m confident that the community would vote a overly-sexual skin, because thats what they don’t rly have in game… and when u try to play “censor god” with the community the community will push back. EVERY single TIME!

BDO has some “attractive” [ to put it mildly] skins, so when they have their community competition people actually vote the the “best” looking skin (often enough not something sexual, you can check the winners of the community skin competitions cause they had like 3 skins / year), BUT if they were forcing people to look at Nuns everyday people would have voted for the most revealing outfits without any consideration to anything else.

So its a lose-lose situation for AGS, therefor they will probably never do it… Idk why they would put themselves in a situation where no-matter the outcome they will be “hated” by the community. (unless they change their policy when it comes to, revealing outfits… and even that would get hated by some puritans… so the way i see it, no matter what they do with an idea like this, they will just get hated by people… and start controversy).

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Yes your right. I mean in Lost ark for example that’s so hard Fantasy-confusing u can use any armor style for this world and in Asia mmos are sexual skins very welcome and in NW are these types of skins mostly in a wrong place.

In NW u need a good middleway between Fantasy and traditional armor sets and that’s not easy to create

I wrote it in the last post, it’s few month to get transmogg, (i hope the didn’t monetize this feature to hard) after that release all problems fly away

I’m so excited for transmogg :slight_smile:

Idk if you read the previous comments, but even with Transmog this will not disapear, even with 1000 more skins the problem will not disapear…

Beacause most of the skins are actually good, most of the outfits (armors) in game are actually good… but they all look bad because of the character body type (and the fact that everyone looks like a clone). This is not a single player game… you character exists in a world with other characters (other players) no matter how fancy, fun, good the cloths the character wears, THEY WILL ALWAYS Be judged based on who is around you and It will not change the fact that every single character in the game, is a CLONE.

So no matter what they do, everything in the game will look bulky and bad… UNTIL They adress the actual issue the game has, which is body types and character creation.

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I think it’s not that most skins are ugly. There are some very weird looking ones, but in most cases it’s either bad choice of dyes, and the biggest problem, how they fit in our characters.

It’s like they would always give us a 1 -size-too -big clothes.

They are really baggy and make it looks bulky and ugly.

Imo something as simple as making the waist tighter and smaller(for both genders btw) it would make it much better fitting.

Some skins would look much more feminine, they would all look less baggy and bulky and to be honest so many of them would look better.

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Well at least the good news after this “dev video” is that they are trying to get everything to be dyable… its 1 step in the right dirrection. Be that a small step, it will be quite impactful (ONCE) the other problems are fixed. Just like Transmog… all these “side” things, will have such a massive impact once the character body type will be fixed. I would argue that the order of priorities is all wrong… but i guess its better then nothing.

Hopefully Lovan gets to ask them at least one question relating to the character model in the next QnA, so it might be a start towards getting them to accept that there is a problem, and hopefully once they admit there is a problem… the next step is fixing it.

Baby-steps, baby-steps, i guess… I know it shouldn’t be like this, but it is what it is… we can only work with the tools we have… because Lovan was kind enough and decided to aknowledge this topic exists… we’re at least 1 step closer to “fixing” this issue.

And once the fundamentals (character body types) are at least to a barely functional standard, then hopefully we can tackle the dye problem :slight_smile: and together with the transmog, this will be pretty amazing.

I trully believe that even without adding 1 skin, if the issues that are right now in the game are fixed, people will be more then happy with the selection of stuff that is available.

Body Types, Dye, Transmog… will be in my opinion more valuable then adding “infinite” amount of skins… and ofc every skin released after will look 100 times better then it would without these things being fixed.

Also a friend of mine pointed out, they would not waste 10 seconds of their time on this and would rather quit the game (and they did)… and i BET a lot of people in the COMMUNITY feel the same WAY. Feel like this SHOULD NOT be so hard to get across, I’ve seen plenty of comments. But i think it all comes down to how much we each like this game… at this point in time I LIKE IT ENOUGH, to be willing to put in the work to try to improve it… maybe it will change with time (and i’ll get feed up with the speed at which this is going)… but im sure others will come that feel the way i feel now… and I will like to believe that eventually this problem will be solved because of the work we all put in, so please don’t give up on New World just yet and hopefully we can work together to push for this changes ! :slight_smile:

i doubt we’ll get charactet body types by now sadly. it would mean to refit every single piece of armor again for all body types.

From what i can see in game, the armors/outfits are “stuck” to the model by what is called “ancor” points, these ancor points are attached to the RIG of the MODEL.

What does this mean for the game?

This mean that everytime a new skin or outfit is created, it just gets applied more or less automatically to the model by those ancor points. We can see this if you take a look at the waist bit of most oufits, especially those that do not have a trenchcoat/cape. IT’s also the reason why most of the skins “feel” same-y. Because they are using the same few “design patterns”, to make all this work much much faster and easier.

So the work for creating an outfit/skin is not as much in making it fit to the model, but in creating the textures and the meshes for it.

This means that UNLIKE in games 10-20 years ago, where EACH and EVERY single armor needed to be custom made for every single character model (like they do in FF14 for example) in New World they just fix one of the “design patterns” to the model and every single outfit/skin that uses the same base pattern will be applied to the model automatically.

They even talked about it in the video, they mentioned they have constraints for skins, WHICH Is basically those DESIGN patterns !

This means that with RELATIVE ease… they can create 6-10 body types, and automate MOST of the work. Because they will have to CREATE the design patterns for the NEW BODY TYPE. But once that DESIGN PATTERNs are created, all skins will apply to the body using them.

They DO NOT have to make every single outfit fit the BODY, they just need to make the PATTERNs.

So in my opinion, it’s the thing that will REQUIRE the LEAST Work for how MUCH it will IMPROVE the game, every single BODY TYPE will exponentially increase the customization options everyone has.

PS: For them to make skins, “fit” better they would have to put the SAME type of groundwork as they would need for making NEW BODY TYPES (they would need to alter, the costume/outfit “ancor” points)… so it would be COUNTERPRODUCTIVE to not do things the RIGHT WAY, and KILL 2 BIRDS with 1 STONE , offer better Character CUSTOMIZATION Options and BETTER FITTED SKINS (I stand corrected, this is more like killing 300 birds with 1 stone :stuck_out_tongue: )

I hope this gives you a bit of a better insight on how these things work with this kind of thing. If you want to look extensively into it there are plenty of courses that will teach you how to build character models, animate, create this patterns as well as create outfit and stuff like that. It’s often a lot of work (when u have to start from 0)… but the devs do not have to start from 0, they already have all the tools and resources they require, all they have to do is “change” what is already there WHICH is worlds easier and faster then starting from 0.

We have had a video about female characters and a video about designing skins. Having watched both something was obviously missing. ANY mention of designing skins or outfits for your female customers.

Be nice if you started to cater at all to us girly girls who actually like to look female. Some real dresses (not just tops incorrectly named dresses) and some actual skirts (not just trousers incorrectly called a skirt), with some fitted gloves instead of power ranger ones and some fitted shoes instead of moonboots. Some hats for ladies would be nice too instead of monster heads or heavy metal helms with no eyeslits.

You have nothing in your store I would spend money atm regardless of the colour, which seems to be the only thing offered…some odd pink items here and there.

Many of us have been begging for these things since alpha. Not wings and feathers and spikes on super bulky ‘beefy’ masculine looking outfits. I thought AGS was supposed to be about diversity not erasure.

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Thank you for taking the time to respond!

I appricate it.

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@MichaeLovan for Head of Forums as well. It’s been a while since the forums has been graced with such a wonderful back and forth dialog like this. At least it feels this way. Keep it up!

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