Dev Update video not great

I’m sorry, I’m kinda confused at this point. What are you asking me to do?

Provide a response to the largest and most active thread on the forums found here;
We’ve been begging for one for nearly a year straight and have received nothing at all.

Comment as requested… also, definitely not a large thread compared to others. But I hope I satisfied your need for a real chat.

Oof… tough crowd. And I thought I was being tough on AGS. But in all honesty, I think the reason why people are so upset with the recent DEV video, and the shorter previous one, was because we’re still waiting on something substantive. Like for example, what is the direction of the game? What are the future plans for the game? We all want it to succeed. We want New World to stop being a meme game and to be an awesome game that we see it for. When we watched this dev video (and I commented on the YouTube video about its lackluster), again, nothing informative. As others have mentioned here, stuff we already knew about. I commented that (along with others) this was stuff we already knew, and that the video was VERY dated. I added in, can you guys post the videos a little sooner? I know you guys need to do some editing and make sure the video is presentable and what not, but sometimes, leaving in the bloopers makes the video more personable. There’s a lot of us in the IT field here, and I am sure the dev team for New World experience the same things we do. But I am digressing.

I think for the next Dev video, and please pass this on to the team, please let us know what the direction of the game is going to be. What are the plans for the game? We found out that Mike Fazzinni was fired (thankfully, a bit overdue). No need to comment on that. We can all read in between the line. But we want to know what is AGS’s direction going forward? And please be blunt as legally possible. Are we looking at New World’s demise in the near future? We’re seeing subscription numbers falling daily, and we’re hoping 3v3 arenas will bring some players back, but it is looking more and more unlikely of that happening. And the way we can tell is we use the free weekend thing AGS did for New World. Where we can trial the game for free and see if it is our thing. But the very WEIRD thing about this event was, THERE WAS NO ADVERTISEMENT! Further, A LOT of new servers were created for the potential new players to come in and try the game. A LOT of servers. That was a bit much. Further, it wouldn’t be what the players will experience if they like the game and buy it and see the virgin map they saw (what we all saw at launch) was just a figment of their imagination.

Anyways, I am a big fan of the game, and sometimes my passion gets thrown in with my words when commenting. I really want this game to succeed, and so do many others. I remember how much of a disaster WoW was when it released. I think New World is better, in the sense that New World has so much untapped potential, just sitting there. Solo play is getting better. PvP is still sideways, but there have been some great improvements since launch. But the biggest player base is the casual crowd. WoW has proven this for several years. They should be the major focus, in my opinion. You already have the hardcore crowd.

TLDR: please, please, please for the next Dev video, please focus on the direction of the game. Let us know what your plans are for the game. How is the story progressing? That video after beating Isabella was AWESOME! I loved the story. I loved reading the notes about Nedenyek (I think I spelled that right) getting closer and closer, according to the heretic. I loved hearing about the factions growing ever more unsettled, and the Wardens are trying to keep things together and going forward to ultimately stopping Nedenyek. THIS IS GOOD STUFF!! Props to the story writers. But all is meaningless if we have no idea what the direction of the game is.

Thank you. And my apologies for writing so much.

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Feeling like there is a ton of cool stuff on the horizon and the game has so much potential, but it feels so far away right now. Getting that kinda “burnt out” feeling just from wanting to play a game I know the devs are working towards, but it’s hard to play in the meantime because things are moving so slow.

It’s like, I wish I could chill and gather resources, then I realize the storage system really just feels bad. I don’t have space. The system doesn’t really allow you to mine/log/gather resources. Something that is really cool in this game because they are so heavy and storage is so limited. I wish we had a storage system where weight wasn’t an issue, just unique item limit like every other game out there. Use weight just for your bags and that’s it. Let me store a shit ton of resources without me feeling like I gotta sell it or use it right away.

Plus! It’s already full because most of us are holding items for when they make it so salvaging legendaries has some value. Among other random things. It feels like sometimes we are playing with a future game in mind, because it’s sometimes hard to enjoy where is at right now.

I wish the open world felt better to explore and rewarded exploring and being out in the open world, instead of playing instanced content all day. Why not have rare things to find beyond just Rafflebones? Random chests? Rare resources? Orichalcum meteors? Treasure maps? maybe some variety. Why not have world bosses? A reason to leave a settlement or instanced content? I know content takes a while but we have no word on any of the dynamic content coming up. Just more instanced expeditions and instanced arenas. Which again are cool in their own right but wish we had things to get excited about that were more unique to New World. Plenty of other MMOs have dungeons and PVP arenas and have decades more of this content.

I just feel like I’m holding out for a specific game that may never exist. I wish they gave us more on what they are doing to make the world feel more dynamic. I remember in one of the earliest videos they mentioned wanting to make the world more dynamic. They release Rafflebones (really only end game dynamic spawn content they have related) and that’s it. Wish we had more or at least they teased us with stuff that is upcoming at least.

Sometimes I feel like maybe I should take a break and just come back in a year when there is more content. That or maybe this fall when Brimstone Sands comes out. Even then I’m worried they will make an absolutely gorgeous territory but we will be back in the same spot we are now, where they give players no reason to explore it and keep re-experiencing it.

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I’m worried with the population dropping so low again. Brass was merged into Steel and everyone freaked about queues… Well a couple weeks later and queues are the last thing to worry about.

Arenas and Depths should be nice. But June not bringing anything big… Past months that skipped any kind of content-add led to a real slump in the game because so many people take a break.

I like playing different roles in NW but I absolutely loathe finding and swapping out the gear… And the attributes… And the weapon masteries sometimes. I just wanna swap and get into the fun. The moment I put my healer kit away, someone needs a healer again and… Ugh.

Compare to ff14 since it’s relaunch; one click swaps your weapon, class, equips all gear, switches hotbar etc etc. One click :face_with_spiral_eyes: NW gear and builds are much more nuanced, so one click is probably overkill but… Anyway.

If it was easy to swap builds, it’d be so much easier to fill slots in expeditions or arenas… And I wouldn’t end up bored so quickly. I find myself trying to choose between… Do I go swap build to healer? Or would I rather just alt-F4 and go clean the kitchen?

It has become a 50-50 shot on that choice now.

Haha yeah, wondering maybe if it’s time to take a break for a bit. Really wish it was easier to swap between builds, gear, etc. I mostly heal but every time I swap to something else I feel the same, someone needs a healer again haha.

Want to gather resources but my storage is full. It can’t hold much. The storage system in this game feels so so bad.

Want to explore the world but there really isn’t much. Why don’t we have a randomized node system so the world feels more dynamic? Has things to look forward to such as orichalcum meteors falling, rare single loot chests that spawn and if you are the first to find them you are rewarded, rare mobs, world bosses, treasure maps, etc. So much potential. Think I have more fun with player made hide and seek events that send me searching across Aeternum than anything AGS has out right now.

Maybe I’ll go clean my kitchen for a few months, maybe a year haha. That or try another MMO in the meantime.

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Ya I think that instinct of not discussing it as a member of the team tends to be the best for the boys in legal and HR … its our job to disseminate misinformation and rumors about why someone was fired, ty :wink:

Sometimes its just something as small as having one too many at a work event (not on the clock) but they still ‘represent the company’

Also yeah CM’s always gotta deliver the bad news they catch a lot of heat for things that arent up to them… on the plus side it seems like AGS lets CMs engage to at least acknowledge an issue is happening… some companies I wont name any that are partnered with Activision I feel like they get paid to be the bad guy

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The games not making money anymore so no company in their right mind would spend more and sink more resources into something that’s becoming unprofitable.

They need to find a way to engage new players but at the same time keep our interest.

Personnaly I’d love to have a script of the video. Not all aspect of the Dev Update is interesting for me.

I just find it kinda strange how many times the development and community team in the videos emphasize that they’re listening to the players when the patchnotes clearly demonstate that they aren’t. It’s not like saying it over and over again makes it a reality.

I published this list a while ago and while I’m aware all of these things take time and need to be properly designed first, these are all ideas that have been tossed around the forums for months and months and months. Some of them come up literally every single week on the forums and there hasn’t been a single bit of feedback or conversation around these great ideas with the community team.

Even though I don’t care if I get praise for the effort that I put in or not, it is still shocking that the CMs don’t get involved in these big threads, like ever. It just feels like nobody in the community team truly cares and like we’re talking against a wall. It feels like all of our feedback just gets thrown into the void. And it’s a shame, because most of us are here, because we are passionate about the future of the game. Amazon Games Studios advertises itself as the most player-centric game developer, but that couldn’t be further from reality.

Like did any CM ever wonder why that meme image gets thrown around a lot recently?
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It’s because we have absolutely 0% trust in you guys that any of our feedback ever reaches any developer.

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So I checked PTR topics and people on Bow thread said they added some shadow nerf to bow while we still can one shot people with BB . Guess I’ll keep exploring EFT this week

Yeap. Wasn’t interesting. Kinda knew about everything after reading PTR patch notes. Questions like shell companies and other QOL are not being asked and answered in the video.

Not everyone is on the PTR. So to us the Dev uodates are mostlynnew information.

@Shadow_Fox Greetings, first I want to apologize for the recklessness I’ve shown here on these forums. I will endeavor to try to be better.

Now down to the elephant in the room. In order for new and returning players to be a contributing factor in this game’s PvP and PvE. They must grind 3 if not 5 times more than people who rushed through the game’s gear progression at release. Which from what I keep hearing accounts to more than 600 hours of actually grinding.

@Shadow_Fox I would suggest that AGS put in strong catchup mechanics into New World. If AGS is to have any hope convincing more than masochists to play New World. While being hundreds if not thousands of hours of grind behind.

@Shadow_Fox I see AGS is putting in 3v3s. But just think to yourself. Do you think it’s fun to lose by default in PvP. Simply because someone else spent more time PvE, or got boosted by actual malignant company trolls. Who gets a rise out of making more and more players quit the game.

@Shadow_Fox I truly believe that you staff at AGS. Should tackle the root of the most gross problem. That potential new and returning players will face should they try New World again.

Because the way I see it, as someone who actually does play a Hardcore Open World Forced PvP Grinder MMO.(10,000 hours and counting) The situation on servers like Orun in New World is dire. To the point if we don’t play within the 4 to 5 hours of US east peak time. We don’t get to do expeditions to earn gear. And our OPR queues are over 1 1/2 hours. So, I personally think that AGS, should think about what caught the initial interests of the gamers at large. And what turned away the interests of the gamers at large.

@Shadow_Fox , I wish you and the rest of the staff at AGS. The best of luck moving forward.

Agreed, happy they made one but i do appreciate when they talk about more plans for the future even if vague af, I already know all about the next update. I just want to see what I have to look forwards to.

The thing is most people still playing the game at this stage are very very much dedicated to it.

And they know their shit to very much details. So the audience for a dev video are a lot of “experts” and veterans who are looking for in depth information.

  • How will the item scaling work in arena?
  • Will there be x-server arenas?
  • If not, what statistics do they have to make sure arena queues will be acceptable also on low population servers?
  • What ideas do you have for a match making system?
  • How do you select player composition for arena to avoid there will e.g. be 3 healers in one team?

Just a couple of obvious questions taken from the forum. So whenever the devs talk about an arena “deep dive” and fail to adress at least the obvious questions - it just does not instill a lot of trust they know what they are doing.

And I go one step further, coming up with such shallow information to the audience still playing the game is disrespectful.

My only explanation is they had to cut personal to an extent so they have to reducr any external communication (dev video, dev block, forum moderation) to the barest minimum. And doing superficial videos like that does not require a lot of alignment or preparation.

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I think the Devs are just gun shy about making promises that they are unsure they can keep.

@Shadow_Fox I’m actually scared when some CM post on any of my topics. It’s already consistent when one does that, the topic will be buried forever in a pile of “to ignore” content.

As for dev videos, they’re very informative, of what is not going to make to the game, things that has being asked since release: solo content, factionless characters, transparency, real road map, communication.
I stated in other 2 topics and repeat here, live Q&A. Devs waste time playing arenas for some people amusement, but don’t care to answer a few questions from their costumers, people that are here, day after day, supporting their product, just to be ignored on game direction decisions.