Light armor isn’t meta, never has been. It is simply more FUN to play. The fact no one sees this is astounding. Also they went into how they were going to nerf the musket “making it more stationary”. You gotta be kidding me. Promote slow boring rat gameplay? This game is doomed
Also did you forget that you just made powder burn loadable while moving? What are these guys meetings even about?
Devs literally take the most circuitous route to “balance.”
“Oh people are complaining about musket, musket uses light armor, let’s nerf light armor.”
???
Already have a storage shed full of BiS light armor collecting dust because medium just outperforms at all levels.
The only reason I don’t play medium or heavy is because it is simply boring to me. I would much rather 1vx and probably die while solo playing then follow a Zerg the entire opr. Ik there are people that prefer the Zerg. I would MUCH rather have the team full of heavy bots then a bunch of running dog water bow players any day. Everyone would agree
Did they only look at healers who all play in light armor because of prior nerfs. These upcoming nerfs will all but destroy healers in the meta.
Yeah, people play light and 1vX because it’s fun to outskill a group of enemies. Not because it’s OP.
Even though it’s already much stronger to just slap on a medium GS build and spam heavies while bunny hopping with 30 stam dodges.
Or like 20 stam dodges with hatchet lul
Exactly he gets it
Aside from sacred ground still being absurdly busted since day one. I feel really bad for healers playing in todays game. Must actually blow
So nerfing is not exactly what is happening. You guys miss the point.
You will still be able to play your fun light build but instead of 19.5% fortify if u dodg an attack with 5 shirking forts u will most likely get up to 18% fortify if you are light.
That is the most needed update since the release.
Tell me why you should get 19.5% fortify in the scenario above when u dodge twice as much the distance and do twice or even three times the much of dmg then a heavy player?
The fortify heavy and light get is the same but the effect on a light player is tremendous.
Don’t come here and ruin a perfect try to balance combat. Appreciate the trying, test it on the PTR.
I don’t know if any of you crafted BIS light set and spent a tons load of money for that set, I don’t even care.
You just don’t even come close to doing twice as much damage. Your just playing in delusion. You might do like 5-10 percent more damage MAX. While taking DOUBLE. That seems more than fair?!?! Idk where these people come up with this nonsense. Is it just to cope?
idc about the shirking fort nerf. The Resil nerf is so stupid tho
Because it’s the only thing that keeps LA from getting two shot by bow?
Also three times the damage of a heavy player? Lmao dude it’s 20% more damage.
SF isn’t even run that much on light armor, it’s meta for medium.
Took shirking fort as an example but same applies on freedom or resilient.
You get my point but you actually don’t provide any argument, all you say is calling out some corrections from my end while I just tried to explain a simple fact.
Meta will always change and all we can do about it is play the game and adapt.
We don’t even know how the balances will turn out and we talk about bad decisions. Lmao.
Yea I made corrections to your argument that drastically change it’s validity. I would agree with you if light was doing double damage. You need to base arguments based on reality and not lollipop land
The fact is that in light you have two advantages against a heavy player:
- You deal 20% more dmg
- You dodge a further distance
That’s all you need to know before making the changes on perks depending on weight class.
You don’t do 20 percent more damage. It’s 5-10 max. Common misconception. You forgot
- Take 50 percent more damage
Can’t pick and choose my friend
You didn’t really make an argument. You just falsely claimed that light armor triples your damage, and then said ‘tell you why light armor should get any perks.’
Why shouldn’t light armor be able to use armor perks? Lmao?
Don’t call me friend when u just earlier called me delusional ![]()
When the patch notes hit, we’ll talk again.
Balancing perks according to weight class is the best thing that can happen to this game.
But, when I am saying perks I am not just referring to defensive perks, offensive perks should be changed as well.
LOL you think light armor should have nerfed defensive and offensive perks? There is zero chance that you actually PvP.
You can do this or just balance the weight classes, which imo already are