Multiple metas on multiple servers. Bruisers never stopped being the backbone of the war meta. Mages scoring top kills/damage doesnt change the fact that they all get wiped without a bruiser core.
Careful what you wish for. Or else you might wake up with New World shutdown. I would be surprised if 90% or more of Mage-oriented players haven’t already stop playing. There are a few MMOs out atm, that don’t make the Mages a easy kill for melees. Those MMOs tends to have multitudes of more concurrent players playing them, than New World has.
In 1 week we went from 32k+ to 23k+ All world players in prime time.
Just saw players rushing mid doorway and BOOM BOOM, two gravity wells stuck them in place. Glass cannon, heavy tank, didn’t matter. Six players dead in half a second.
Man I wish my lifestaff had a fraction of that. Bonking people with horny jail orbs once a second is just… pointless.
Just saw players rushing mid doorway and BOOM BOOM, two gravity wells stuck them in place. Glass cannon, heavy tank, didn’t matter. Six players dead in half a second.
IF this was any other weapon it would have been removed instantly from the game.
You just have not played melee before, the 300 strength perk that adds grit is the only thing that keep melee playable due to the insane amount of stagger in this game
That all user error, choke points have always been kill zones in mmos. And it’s usually gravity well paired with a ice shower that gets this effect, as you can use a bunch of different abilities to escape gravity well.
Meanwhile the light armor fire staff ice gauntlet users can survive 5 people chasing him but you all stuck on the melee players who chain their gravity wells just to kill one guy. Light armor fire staff IG user pretty much tops the OPR charts every game
Oh really? Well then they should DEFINITELY remove it, because only GA/WH can even benefit from the perk.
Melee =/= GA/WH. If melee needs grit, that means every melee.
How does a GA player not be able to catch a FS/IG player? I mean the GA players has much faster base movement speed. That sounds pretty fishy to me.
No matter, long as these Devs exclusively cater to GA/WH players. They’ll lose most of the other types of players. I mean the Steamcharts don’t lie.
Far as the FS/IG in point-defense based games. Anyone in that is somewhat intelligent, would expect them to post more damage numbers. However outside of that they just tickle unless people just sit in the weak AoEs. Meanwhile GA and WH have so much burst damage while being so tanky and very mobile in the same build. Are the ones who mostly kills and win matches.
My question to you is simply this. If Team A was all GA/WH players and Team B was all FS/IG players. Which team would win that matchup?
He is talking about this assuming he walks into every root. And that this is a duel situation where he has no opportunities to hit someone else and his passive cleave doesnt count. And that he is running full onyx.
Basically, GA/WH logic requires you to accept that they should not have to build or play around other builds.
Idk i feel like the strongest weapon in the game is the Ice gauntlet and it has been since the beginning of launch. Ice shower is the strongest ability in the game Its a root,rend and it takes away the ability to dodge. Melee was in the gutter before this patch and sure it might be a bit strong right now the game is in a better state than IG/VG and every ranged class using rapier as a secondary makes melee extremely boring to play. 4 months of VG/IG on top and rapier players as soon as the power shifts just nothing but complaints lmao.
Vg ig can be nerfed without the only melee build that isnt struggling getting a direct buff.
Find me one patch where the norm was less than 10 GA/WH players per war group. Most patches - anywhere near 10 dex is considered a throw.
GA/WH has only been s tier in war, never less. Alot of the outrage over ig/vg was due to people having to deal with a NEW all around s tier build. Super oppresive for nobody to ever feel safe on or off point unless they have a full on immunity or grit. So people attacked the new thing because old game balance WAS better. Its still all poorly balanced.
People are used to being rolled by ga/wh and just accept it at this point
i mean if u think GA/WH was on the same level as VG/IG not much can be argued. I guess just lack of experience. you can do the same thing a GA does with Void ice 300/200 most wars people were running 20+ mages 12 Healers and 15 Melee some of those being Sns and a few dex. Bow is extremely good in wars but very few can play it well should be getting 1.5 mil -2 mil a war so dex players never get slotted cause there is very few good ones.
Difference is all GA/IG are ‘good’.
nah not true, gate way to entry for GA/WH is lower just cause it has more utility buy you can easily tell the difference between a good GA and a bad one.
I think Ice void was stronger pre patch than GA/WH, but that build never fell out of favor. Especially compared to dex melee. Most people dont even bother specifying between “melee” and “GA/WH” - its assumed you run the all around best melee build.
War numbers always will favor ranged. Doesnt change the fact that GA/WH decide point control, which is the objective in wars.
nah void ice had just as much point control if not more pre patch. shower scream oblivions were what won point fights.
Just standard Grav well, maelstrom, heavy.
Only variation is movement. Better players tend to rubber band more.
As a light ga/wh user, also have a heavy set, i agree 100% nerf grav well and give me back my lunge.
