Devs were not afraid to break things. Success!

Devs commented in the lead up to the “balance” patch that they had learned from failed attempts to balance musket and were no longer afraid to make changes so big h th ey might break things.

They have succeeded in breaking things. Musket completely unplayable, new fire staff overlords. Bow completely untouchable kill machines… bruisers nerfed so bad, most are respecing or quiting entirely.

Good job breaking things… now , you need to analyze this data and feedback and get a balance patch out there quickly to break some more stuff. Don’t be afraid!! Break bow and firestafff!

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