Like Iāve said before and elsewhere, I get my fun in HELPING other players, not killing them. The game I came from was very frustrating watching some high level jerk come into the area and PK all the low level folks I was helping.
That was a different game, where PK was a thing, and there was nothing in the games program to prevent such behavior.
Now New World is trying to get folks to venture out in pvp mode, which is just more of the same garbage, where people that have built and geared their character can kill all the other folks whether they like it or not, just so that they, the minority of players, who derive great pleasure in killing their fellow players, can have a grand old time killing those that donāt find that fun.
Donāt bother trying to defend this, for your just wasting your breath and my time. Suffice to say, the massive player base losses are not just due to the bugs and nerfs, and glitches, but also to the decision to give pvp an edge over pve.
Too be sure, had I googled New World and itās development, I never would have bought it, because I now know that it was intended to be a hard core pvp playing system, and that AGS found out that that didnāt go over so well with the players, and so they hurriedly added in the pve stuff, and released the current game.
Folks are already quitting the game for a great many reasons, and sure, the majority of those lost former players are not gone just because AGS wanted to give unwarranted and undeserved bonuses to pvp players, but ask yourself, had AGS spent equal time developing php content and quests as they did pvp content and quests, how many more players would still be playing this game, and potentially making purchases in the in game store?
I guarantee you, folks that stop playing are going to stop spending their money in the in game store. I have to wonder what percentage of the lost players (and the $$ they would have spent) are due to mishandling the game, how many would just have gone on to something else no matter what, and how many got irked by all the bugs and glitches, and had there been help, would have stuck around.