Dodge problem and constant "fatigue" animation

Angielski

When using the skinner + musket + rapier set. After several entries into the contaminated portal zone, a problem with dodging appeared. The character could not dodge, even after closing the portal, the problem still remained. What’s more, standing in one place, the figure seems to be swaying on its feet, something like fatigue.

Thank you! This is a known issue we’re currently working on. A complete relog or death seems to be the current workaround until it’s fixed!

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