It’s true that people are misinformed about the riposte stun.
It’s also true that the stun has never been the strong part of riposte.
It’s true that people are misinformed about the riposte stun.
It’s also true that the stun has never been the strong part of riposte.
Sundering riposte begs to differ. 28% damage absorption reduction into empowered fireball for 8k critt.
But yes I get what you mean.
Sure, when you hit the stun.
I wish the riposte was a skillshot with guaranteed stun instead of the easiest cc in the game to dodge
Maybe if they got rid of the grit, invulnerability, the stamina Regen, and the CDR.
Also a "guaranteed"stun with a rend by itself is preeeeetty strong.
Saying this as someone who often uses riposte.
The simple answer is: New World is riddled with bugs & major performance issues and there is probably no logical explanation to these videos.
This man got the real facts
Shockwave is easier to dodge xd but yes riposte is easier to dodge after some hours in arenas now I even attack people to dodge riposte and get this extra 40% damage from my void gauntlet perk xd
Well rapier doesnt need a nerf or a buff it needs to be redesigned. Its more of a tool than a weapon on grace side and its damage tree requires too much setup to bother in the current meta with weapons like BB doing 10k dmg in 2s with little to no skill required.
Oh and flurry is absolutely cheeks.
That concludes rapier for me and as far as the videos go Maelstorm and GW are famous for being buggy each patch. Good its now on video.
I don’t think riposte has ever been a 360(could be wrong with that, but I don’t think that has ever been the case).
1st video clear miss, 2nd video clear hit, 3rd video you turned too slowly to hit him with the stun on riposte.
the blood tree doesn’t require “too much setup”. You can throw 1 tondo stack and chunk a good portion from their HP off of just a single stack. If you do have the space to apply more stacks you simply 1 shot them.
Yeah, against pepegas maybe.
My main point is that however bursty it is it feels lackluster when compared to other burst abilities in the game. All of them are faster and more accessible. Now I am not saying make it easy but faster instead because this meta is pretty quick to begin with. By the time you set up more than 1 tondo stack + FF you can almost throw 2 Ice Spikes (more than 2 if perk is utilized) and at least 1 BB combo whilst being at less risk than with the rapier. It doesnt add up my man.
Like this?
Riposte, iFrame, but still stunned?
I’ve seen riposte 360* stun 8 players. I’ve seen riposte not stun me standing directly next to them light attacking into them as the animation triggers. Riposte is weird
Those are fair points, but considering how busted the grace tree is on rapier it’s balanced overall. if they buffed the other tree it would become a requirement to use rapier
Exactly and thats why I personally advocate for a redisgn or an adjustment rather straight up nerf or buff.
I mean grace tree has an escape, dodge and a stun. Its a perfect tool for avoiding fights and 9 out of 10 grace tree players that I see use it to reposition only. Its like an extension to bow/musket tree rather than a weapon xD
I mean that is the sole point of having 2 weapons. The second one erasing the weakpoints / shortcomings of the first one.
Whenever I make a weaponbuild I always consider these things like when I go VG and IG the first thing that comes to my mind is I wont be chasing rangeds because I have no gap close means I will be mostly melee range means I gotta go medium or heavy armor.
If people dont think this way making new builds im baffled as much as about my videos that I posted xD
Its one thing to adjust builds and mechanics to your needs. Balance and design is another and the fact that you have a secondary stick to avoid fights is simply a bad design imo.
I mean however you look at it. If I take IG and spec the nice and fluffy way i.e. - Entomb, Ice Shower, Ice storm.
It deals occasionaly damage as rapier does the rest is just a CC stick so I can escape.
Anyways back to the sub topic and not the real topic I started :X
Ye might give rapier a new Identity but wonder what it could be. No matter how you balance rapier if the design of the grace tree is duelling its gonna be always toxic in a 1v1 1vx situation because duelling kits allow you outplays and people that get outplayed have a need to type and theres no better place then a forum where you can type.
IG is diff in that regard because it has AOE and it can be utilized in more scenarios that can be more beneficial. Whilst grace tree escape mechanics vs its ability to deal dmg is a no brainer in favor of escaping.
First order business for me would be removing Evade’s stam replenish in favor of maybe more dmg from Adagio. Riposte needs to be redisgned as well, preferably to a single target stun upon receiving dmg rather than a 360 projectile swallower that gives you nearly a 1.5s iframe when 5 people attack you at once xD
I mean you can read it out-loud and just sounds silly.
At the same time it would be cool to take another look at Blood tree, especially Flurry which is just ass. Everyone knows that.
Yeah I hope they redesign, or give it a large adjustment.