DPS Melee is almost dead

Have you thought that maybe some of us don’t have the time/desire to regrind a completely new set?

Don’t worry. You will.

nah im done unless they fix GA

doing 900 lol, you must have like 20 points on dex then.

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That is the meta for OPR and War where you need to sit on an objective. In any other scenario, it is useless.

As opposed to the ice cc and scream meta?

Do you play bow?

Im 599 GS with everything legendary with the exception of 600 laz bow running thrust damage ring and 450 dex. On my server people that play heavy armor are not wearing void bent because its trash and its mostly magical defense. If you play an actual competitive player and you light attack him you will get 900 non crit hits with non heavys.

Do you want me to waste time posting proof? Seems a bit redundant but i can if you want. I can one shot light armor if they are not wearing resil but against a good heavy armor player with the correct perks and gems you are not doing damage to them.

are you high? add a 0 to that.

maybe if someone GEMMED for the trust dmg. and has perfect heavy set to counter bow dmg (Wich im probably gonna do aswell as my server is full of shooters now )

wich btw means he would be food for DPS melee with slash dmg and also in good gear/perks, OH WAIT the meta changed i forgot :smiley: so he is doing what he can to defend against the cheasy bow crits that are currently going on.

44f8lj

Well, I’m sorry if anyone found my opinion wrong and incorrect, but… it’s my opinion. That’s what I feel like DPS Melee in New World. The last patch changed a lot of things, many of them necessary. I’m not judging the nerf on one weapon or the other, on the contrary: the nerf on Greataxe was necessary, but I think they weighed the hand and got disproportionate. I feel Greataxe is no longer balanced. All of Greataxe’s damage is pretty much around Light and Heavy Attacks, but I realized that it’s become really impossible to deliver these blows against certain types of players that use a certain weapon or type of armor.

Regarding damage, I believe the critical change has altered some other calculations in the game as well. It is not normal to receive hits of more than 7k from Fire Staff and Bow basic attacks while wearing heavy armor.

The last patch did not please me in this regard. I feel that the DPS Melee is now at a level well below the other weapons and that’s okay, as long as it has ways of putting itself on the same level as the other classes.

I’m looking forward to the next patch and next changes. This is just my feedback regarding my gameplay.

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