Dragging a windowed mode game makes you invulnerable

How do you manage to make the client have that much authority in a multiplayer game?

I mean come on in beta a lag switch during trading… was able to cause a dupe… did you… like not learn a single lesson about client server authority?

Did you hire people with an actual education? Or are they just winging it…

Even a junior developer would see this red flag and stop you.

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