I don’t quite understand why you’ve done this, your player base is dwindling theres little to no actual content left in the game (this update was meant to create some but now its been put on hold) and you’ve gone ahead and put a limit on how much we can run PVE dungeons.
My team has already reached our 25 cap, genesis is roughly 13-16 minutes in length with a full geared m10 team and within two days we’ve hit cap and now have to sit here doing nothing until next rotation which also doesn’t seem to be listed anywhere so we have no idea how long we actually have to wait.
So what, we go do normal dungeons in full ward, 625? Cool I guess we’ll do that or just not login until it resets again or just war log when we have our wars. It makes literally 0 sense that you’re content gating your players, I have never once in any video game I’ve ever played seen this done, do you not want us to play? Do you want us to quit?
Stop catering to the casuals its why this game has gone down hill so fast, we get it, we’ve seen the dev arena fight we’ve seen the dev myrk runs you guys don’t know how to play video games that’s fine you don’t have to you just have to know how to make them but even now you’re failing at that.
We want to play your dying game, stop making everyone quit early.
Well based on data devs have you are super minority when it comes to player base. Most players dont run 25 mutated dungeons per week.
Would be nice if devs make this limit per muted tier, so you can still run T9, 8 and other. But i have agree that cap is needed. Only small % of player base will be affected and it does stop ppl from making stupid amounts of gold on selling shards. Also M10 drops are very good now. To many ppl running m10 all day long and selling drops would make market even worse than it is now. And now crafters have hard time in case you didnt know.
Plus there is other pve content - pve arenas? Not much, but still. Or you can always try some pvp content since there are not limits at all.
We have 1-2 wars a night, which leaves roughly 4-5 hours+ a night of nothing so we fill it with dungeons at 14-16 minutes per mutation we can fit in 6 hours a week of mutation content… so…
There’s still 4 days of nothing, the mutations are insanely easy.
Still proves capping the game is pointless. Even if we go throw in an hour or two of opr/arenas every single night, we still run out of content within 5 days. Which also doesn’t include people playing extra hours on the weekends.
Its your issue. I run no wars, no mutated or normal dungeons and im not running out of content. There is always something i can do in game.
And fact that you expect to have content for 4-5h per day 7 days a week is unreal. There is no game that can deliver new content to player to keep them busy with content for 4-5h per day, 7 days per week. Only content that can do it is pure pvp since you cant get 2 same opr games like ever.
And its your choice - to play wars and m10 only. There is more content there that you chose not to use.
No, not at all it’s an arbitrary paramater that does nothing beside blocking people progression (in an atempte to make they log in longer)
most of them are bind on pick up no ? or did that changed smth ? Either these drop are easily accecible making them barely worth smth.
Beacause dev design crafting system to be unrewarding and tedious to actuali get things again in an atempte to make people log in longer.
The change to perk pull make it harder for one another to transit (sus killing the pvevp aspect of the game a little more) but yea they could do that if they enjoy.
Altho i don’t completly disagree 25 run is a lot but, i don’t see any good point for the player having this limitation to me it’s only good for buisness.
What progression? If you already at m10 there is nothing to progress there.
What it does is blocking ppl from selling shard. I think decent part of gold sellers (small ones) were using shards to make gold to sell for $.
Gear grinding wich is frankly all the pve content has to offer.
It’s not a solution since it create a new problem there is a lot of suggestion on the forum on how they could negate this behavior without any timegating.
Yeah, the gate is illogical, I mean what advantage they are trying to gate with me doing 16 dungs instead of 15? 1 more pair of boots that I might use?
Horrifically apparently 99% of the player base (data from imaginative armchair experts from depths of wonderland) is not able to reach even the weekly quota.
This is bizarre as they must be simply afking in Windsward or Everfall as it’s really not hard to reach if you choose to play the game you intended.
There are MMOs that are actually providing you unlimited content as sandbox should but someone had a different idea as he/she was trying to make certain individuals happy.
The same individuals who have no idea about half of the stuff and they haven’t even played the content they want to gate (the beauty of the irony).
So yeah we reached the point of non sequitur.
There are other ways to get gear. M10 - like geneis are short runs. If u wont limit it then it will destroy crafting market. Since all BIS items will be coming from M10 only.
Cool you have fun from game, but ppl that have fun from crafting would like it to keep that way to.
On average to get the 3 perk that you want for 1 PIECE you need 3 million coin worth of mat.
(welp it change i guess since the update but it’s still an insane ammount)
Sure people have a lot of fun …
You know what people like to do in MMO (and literaly any game) show off, so instead of grinding absurd amount of time for gear (wich is gameplay) maybe just maybe there is another way (skin) + it would partialy solve the big compagnie snowbolling effect.
They should straight up remove most of gearing RNG increase crafting cost
(beacause they need you to log in even if there isn’t any new pve content) and improve there replayable pve and pvp content.
And you get that number from where? Dude after patch bis items are appearing on market like they are candies. From open world drops, from m10 drops, from crafting. And on top of that you have binded items from gypsum cast and opr. I got 2x BIS for my mage build from like 150 gypsym casts alone.
If you don’t have time to play, simply don’t play ;D
If I’m choosing to do something, it’s normal human being behaviour to go full in. like learning to play guitar or starting calisthenics, you must know you will need time to accomplish your goals, and choosing to do something half-ash is not the way to live.
But i do have time to play. But im normal player that have other thing to take care in live before gaming.
There is no dev team in world that can produce content faster than ppl who are playing game whole days consume that content. If you have to much time for gaming and you are not happy with nw just find other games. Noone is limit you to play one game at a time.
Yea even more reason to actulie remove time gating, it dosn’t help them at all to require them to log in every single day in order to do fufil there gambling addiction (wich crafting is in this state)