The last game I played has this. Damage Ranking when in dungeon hitting those mobs.
This is important so we can see how well everyone performs and compare gears/weapons to each other.
It can boost performance and play better because of the “mini competition” in the dungeon.
Not only that, the game can also add leaderboard in damage ranking for each dungeon.
This is an example of a game that has it. Perfect World Mobile. Look at upper right corner table.
An example of a scenario is, just now I was in Dynasty Regular, and we failed to kill the two beasts once, and this healer commented on me using ice gauntlet saying it has no damage and shouldnt be used because it is for support, I was like >_< , I used both ice gauntlet and fire staff. Turned out we did it wrong, once tank tanked one beast and we focused on the other one, we succeeded. If we have this feature, he would know that I wasn’t lacking in dealing damage. He thought we didn’t deal enough damage particularly me.
No, he said it for different reason which I have said it, and I used BOTH with fire staff as my MAIN. I just dropped the frost area and then put down Pylon using the ice gauntlet and that’s it, switched back to fire staff as MAIN. So NO, he’s not right.
It’s just Dynasty REGULAR, and we’re not lv 60 and I’m new still one or two weeks playing the game. I only have fire and ice as dps and we play with whatever we want/available regardless. So no, he’s still not right for the wrong reason saying ice gauntlet is FOR SUPPORT.
The attitude that whatever I want and have available is good enough is the exact reason this sort of system needs to exist. Your not entitled to do things just because you simply exist. It is your choice to not develop a viable build for group content, it is also everyone else’s choice to not take you because of your decision. Depending on your level, gear score, and build there are definitely contexts where you may be dead weight.
Like @Sonickat wrote, you should play with weapons which give you bonus and are strong against type of mobs we will meet inside dungeons. If you refuse to do it you will not go, if there are people who want take you then ok, but you will see on Mutation you will not join any good party.
There is no expedition in the game at any level that if you are running it at level that taking into consideration strengths and weaknesses of weapons is optional. If your running the instance at an out geared out leveled state then yeah its optional but in that case the tools to measure damage output would be irrelevant as no one would give a crap.
As @MrSky pointed out some weapons are not built to be a main hand primary DPS weapon. You can stomp your feet all you want its just how the weapons are designed. They are backhand tools for utility and your main handing a different weapon that provides the superior damage output.
And I remain the same already succeded finishing the dungeon and killing the 2 beasts in Dynasty Regular, with me using Ice and Fire with the party setup at that time, so saying I didn’t have the damage because of an IG user is wrong.