Easy 1v10 with heavy armor + life staff [Outpost rush] [PVP] [Video included]

exactly, people claiming something is balanced because 6 well coordinated players can find a way to beat one guy.

thats not balance.

5 Likes

Every faction has resilience…

stop defending this garbage, you know it’s broken.

4 Likes

maybe if he turns off his monitor and plays with 1 skill

I wanna quit, if honestly

3 Likes

Not true. I’m fire/ice, I have 10+ wars where I am top1 (of 100 people).
Fire mage cannot kill noob+ healer in heavy. Dps is too weak. You don’t understand this class at all.
Only thing that I can do against healer - use ice shower and stuns. All other things are useless.

And yes, we have voidbent elemental armor with resilient. These guys don’t care about your fire damage.

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can’t believe people still defend heavy armour life staff after watching this :skull:

4 Likes

You shouldn’t have to do that much to kill1 person js.

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Haha all my friends :smiley: And also Iam about to stay away until they start balancing. We just dont want play owerpowered classes.

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This is the problem with shoving the holy trinity system into a game that was not designed for it.

You run into these hybrid builds that can do everything then eventually when they get nerfed people who fully specced for Tank, Healer get shafted because they give up damage, range, mitigation, mobility to be able to do one thing really well either tank or heal.
If it gets nerfed to the point where they cant do that one thing really well nobody will play tank or healer. Then it just becomes the flavor of the month on which dps is op until we come full circle again to back to healing or damage mitigation.

Only way to fix this properly is to maybe give jobs passive as Tank ,Healer, Dps eg tanks can only wear heavy armor or only Tanks get the full benefit of heavy armor and increased health but lose damage etc.
Or scrap the trinity system and make it so everyone is just a different flavor of dps like it was before.

orrr maybe play a tank or a healer, not both? XD. they don’t get shafted.

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Reduce healing by 20% across the board
Reduce mitigation of heavy armor by 10%
Change medium weight to be +15% damage/healing
Change light to be +30% damage/healing

2 Likes

So its better when everyone else quit, who is not tank or healer or both?

Actually I didnt made this post to argue with you guys, tanks and healers who abuse the overpowered combinations. Everyone else know its broken as hell. I wrote this post to notice developers about it. So I stop responding to nonsens.

Beside nerfs, light armor need a serious damage buff to compensate it weakness. Also some weapons.

It has nothing to do with meta. 10 people = chain CC = no heals whatsoever = you die in about 5 - 10 seconds, regardless of how tanky you are. You can check stream(s) of any war to see how quickly a flanking group decimates back line full of healers.

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wars zzz

Please fix resilience now. What saddens me is how many people are willing to use an exploit.

What ? Did you even read what I said ?
the problem is the Holy trinity was shoved into this game that it wasn’t designed for which gives rise to these hybrid builds that do everything.
And nerfing healing/armor isn’t going to work unless they introduce role passives/limitations or revert back to everyone being a different flavour of dps otherwise you just ping pong between what’s op be it healing, mitigation or damage

You clearly don’t know how healing works if you’re going to put out an argument like that. Most of the life staff’s ability in this game are AOE Heal over time. Heal over time mean, I am regenerating health, by a huge amount. That’s why it won’t matter if they are Cced, as long they are laying down Heals like Beacon, Orb of protection, And sacred ground, people are going to continue to heal. That’s the part you folks tend to conveniently forget when you put in strawman argument like this.

And then you get bug abuse like this that is the icing on this cake.

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That streamer is a viewbotter so I wouldn’t take anything from him seriously

Even if he is viewbotting, how is that relevant to what is going on in the clip? Where the guy took 900 damage each hit without his health bar appaearing until a few moments later?