It is true that leaderboard should be there when there are rank and unranked, but even if they input the 2 different mode, it will divide the players because there is apparently no cross-server queue for now, it will be even harder to find game.
yeah i forgot to mention that, something that they took so lightly was spoiling incoming nerfs without more information, THAT kills the economy. I see tons of new world videos on youtube with titles such as “Dont craft any light armor, dont do this, stop crafting” and so on.
agree 100% with you, the order of priority should be cross server( to avoid long queues), ranked - casual (to avoid people complaining about sweatfest) then leaderboards to bring something to the table for the people that want to ranks
Those ? the one you mean ? Who got one like - ok some might have asked for it but the thread you have been repeatedly posting is probably not a wise choice ![]()
Here is another
And another
And another
Do you see a trend here? One of those posts has more than 0 and less than 2 likes, and none have replies.
It’s not something people wanted for the most part.
I didn’t count the one by black briar because all of the response was negative.
But AGS listened to them. Or they are using thise posts as an excuse anyway.
Doent matter how popular the idea was or is with the forums, because AGS liked it and went with it.
FSS had lots of negative posts about that, but they went with that too.
Point being, AGS does listen to the forums and does implement suggestions from the forums.
FSS did turn out to be the failure that it was predicted to be, IMHO.
Leaderboads? They will be the gold standard to call people names on the forums.
How so? The huge spike in players that we had after brim seems to indicate that it was a success, but the perceived lack of content, among other things, saw a ton of people leave (from everywhere, not just FSS). Also, the existing FSS are doing about as well as 99% of the normal servers, which is to say they are mid pop.
FSS was not a failure, the failure was the lack of content and communication that came after that. FSS brought a lot of players, new and old ones, back to the game. But you can’t make them stay forever with “New content coming SOON tm”.
Everything comes to the exact points im saying in my post, bad timing. If FSS came after they fix balance, communication and lots of things would be a huge success and we could be talking about a resurgence, but no, they did FSS and nothing afterwards.
Even the winter event was almost the same as last year, that includes the same bugs that they had last year.
All probably true.
The low counts on those servers (to use a metric the forums love) and the demands to be able to move to legacy are the issues now.
AGS should allow that ASAP.
Thanks for the update! Glad to see its really not a problem that the folks on the forums complain about.
Those folks can stay on the FSS then and stop complaining.
I liked what Healer said here. Also by removing all the chest that allowed for people to get them solo the developers are basically telling people they either have to play 24/7 or not play at all. The latest chest removal hurts the casual weekend players and does nothing for the economy.
well if you dont see a problem on having 3 servers with less than half pop…
the fun part is the more brainless activity such as elite areas were not afected by this, meaning people will still zerging elite zones just spaming 1 and e to loot chests. This enforces the solo players to play like zombies on a zerg.
Personally I’ve only seen a few people actually wanting that and they are specifically in AP servers I think, they only have one FSS and one legacy server and both are extremely low pop. West is probably next to be in that situation. Everyone else is asking for transfers between FSS.
AGS needs to get it done.
All it takes is one.
But more folks have asked for it. Just search the forums.
Here is a link to three others.
I don’t have a problem with leaderboards being added.
The problem people are having right now is OPR is in a bad state so they don’t like the leaving OPR time penalty coming back.
The solution to improve the OPR game mode is to:
- Rebalance the Weapons. (Great sword, Mortal Empowerment, Musket rebalance.)
- Add two new OPR maps one of which should be melee friendly.
Tracking changes for a game mode that is not working to its best potential is not important right now until the fixes to the game mode are done.
yeah opr in an awfull state, i dont have a problem with leaderboards, but it does not have a place in the game right now, arenas 3v3 needs ranked / casual system first, otherwise they are forcing to have all matchs as ranked
