I mean a VAST majority of everything in this game is not duplicated in any way. Probably 99.9%.
I’m going to be honest, I was talking with some of my newer friends about this, they had no idea you could only use one type of trophy per house. If they had found this, I imagine they’d have no idea it was a bug.
Obviously, if they did it and started crafting mass amounts of gear, I totally agree with a ban, but I think it’s possible some users may have had no idea.
Users have been permanently banned for the last one and I imagine if people did it as severely, they will be permanently banned again. I personally don’t think outright banning every single person who did it is a great idea, but those who abused it on a large scale should obviously be banned.
Did I ever say they bought major trophies or did the glitch? No! I was just implying the behavior with trophies is not exactly the easiest thing to figure out. Especially when the game gave you no feedback on the issue.
(and these aren’t “new” players. They’ve been playing for almost 8 months and weren’t acutely aware of the trophy mechanics)
This definitely hits the economy as we speak for the players engaging in these activities. I saw people selling 3 perk BIS or close to BIS items for 6 gold coins on orofena today. I even managed to snag one of them. I assume these had to have come from the craft exploit
the exploit required a player to have a trade skill (such as armoring) at 200-
AND have ~ 200k gold on top of that for the 3 major trophies-
AND have an extra 60k lying around to buy the mid trophies-
AND have a understanding of the crafting bonuses to use the right materials / food / town buffs etc-
AND have enough communication or game experience to know what BIS is for whatever they are making…
No one fitting this criteria did it on accident. Not a single person in the history of new world legit did the grind for 3 major trophies to then grind out the lower tiers again on accident.
These were resourced people who knew the game, and knew they were exploiting it.
IF they did it to report the bug and isolate the items, fine. But, if they didn’t report it with the item identification and location, did it more than once, put an item on the tp, traded an item, did a dungeon with an item, etc… then they knew what they were doing.
Imagine any game, be it chess / football / futbol / or anything else, surviving if the players KNEW the other team has been allowed to cheat in the past, and ARE STILL being allowed to cheat in the present. This is how you lose the players AND the fans.
There are players that crafted with the bug but also players who received this items bis doing trade in ah for 1 gold. I say this, because i think u should track all the crafted items and remove them no only ban the players who crafted.
Funny how so many of you overlook the Bugs forum. Post the exploit, post the steps to repeat the exploit, post it in a public forum so everyone who doesn’t know about it can try it out.
I agree with you about all items being deleted. No question at all in my mind. I think the disciplinary penalty should be on a case-by-case basis, to some extent, if possible. For example, I think there’s a big difference between a player with no “disciplinary history” (in the game) who exploited this for say, 5 crafts, got guilty/uneasy/uncomfortable, and stopped vs. someone with a prior “disciplinary history” who did this for like, 400 crafts. But for the most part, I think most of the people that did this should probably get permabanned.