im a max Armorsmith and have been stockpilling Asmo etc…
I have all legos in all spots, with about 620 avg GS
Im a PVE Tank and enjoy running mutations with a preset group - we are up to M5s mostly
The pieces im upgrading basicaly have 1 useful stat (i crafted them all, no voidbent)
most either a weapon stat I use or refreshing.
i.e pants: heavy with refreshing, a useless void Gauntlet perk, and harvesting perk
Thoughts on future crafting attempts? Should i keep trying to go with Refreshing and get lucky with another useful perk i would actually use? (expensive as animus is like 3k)
Or should I try to use some of the attunement drops to have a void/ fire % reduction
Or craft sets that resist enemy types like Ancient / angry earth?
Freedom, Vigor, Invigorated, Elemental and Physical Aversion (each of these respectively on each piece of armor)
Any skill of your weapons.
If you are creating specific sets for each expedition, it would be nice to ignore the second suggested perk and include the Ward of each type.
Resilient is useless for PVE since monsters doesn’t crit.
Perks for sword and shield:
Sword
Hated (obviously)
Refreshing Move
Sturdy or Sure Footing (one in the sword, the other in the Shield)
Shield
Any CDR perk (preferably Refreshing)
Sturdy or Sure Footing (one in the sword, the other in the Shield)
The last Skill that you use that is missing from your armor
If you manage to craft the legendary one, the 4th perk can be any ward. If you are crafting shields for every expedition, forget about the last skill and try to get the specific Ward that you need.