Complaints is what ruins the game. You know as well as I do AGS doesn’t do a slight tune. They will completely gut a weapon they are trying to nerf. Just look at what happened in the past 4 months - GA got nerfed, VG became the new OP weapon. Out of all the weapons currently available, I’d rather have GA be the meta.
Can’t agree more with OP.
Stamina regen in this game is insane. I frame is insane. In OPR might players are tankier than me in my full heavy tank. They just permaroll till either of the bus shows up to bring enough CC to stop the rolling.
In this game the “glass cannon” that lights are supposednto be, doesn’t have the glass part. They simply can’t be punished for bad placement. Unlike, say, adc in LOL where 1 misposition can lose the whole fight. Here if the light users are getting too close and get cc’d … They don’t care and roll back to the moon
Rollin rolling rolling i fell like i’m watching a football match .
I started playing light in this meta, the roll is a must when the entire map is just ice shower as far as the eye can see.
This meta is not fun, and it is 100% on the IG. The AoE abilities are soo damn strong that heavy armor is just waiting to have ice dropped on it and insta killed, and medium isn’t much better off. The like 1.5 seconds of spammable i-frames that cover like 15m at a time are just too hard to pass up.
So, play ice, or start rolling, only 2 options that seem to work.
Medium/Heavy shouldn’t be able to catch light, hence the damage mitigation trade off. Heavy or medium is ment to play in the zerg or on the point, light armor gets absolutely melted when playing in the zerg. I say they just take the little pause away after dodging in med /heavy like we had with the animation cancel.
Where are those endless rolling? You can roll 2 times before get exhausted.
But the truth does not fit his narrative.

I think the main issue with the different armor types are the iframe that goes with it. If you are a good light player, the longer roll can give you time to regen stam and roll again to get iframe invul again.
In comparaison, medium and heavy cannot indefinitely get iframes available while being chased. This little more roll distance from light is what make them feel like even tankier that heavy. In a meta where hard CC ice shower is king, you don’t resist much more in heavy or light. You get deleted at the same speed. Light provide more iframes so more tankiness at the end of the day that heavies.
I have also see players running 300 con medium or light and coupled with i frames would survive better on point than any heavy.
If you Just remove the iframe, all armor would make more sense and balanced as they should. But it is impossible now with the shirking perks.
I think they need to buff the heavy armor by increasing the resistance or add freedom to heavies. For medium armor, maybe just correct it dodge to be less clunky and add a freedom as well but not as powerful as heavy.
For GA/IG nerf, i agree completely. More rework/nerf on ga though, this weapon can simply do every type of content perfectly and it is annoying when other weapons are only specialized in on kind of thing. That why GA is chosen the most in every content, why bother playing other weapons to fill a niche role while GA will fill this role as well and better
Right here, I’m one. There are many of us.
Me too. But not rolling endlessy. After max 2 rolls I have to wait 2-3 seconds for the next or I stam out ![]()
pick one mate, either you want the rollers to be stopped or you want IG grav wells to stop, your not going to get both.
Yeah they can’t but a light players only defensive is the rolling without that they are dying from 1-2 hits, a medium or heavy can facetank multiple hits and they can dodge out most things just as much as a light player. Your problem is that you cant do the same what a light player can do while still keeping your insane amount of defensives.
Like heavys can dodge out stuns and abilities while having flat 60% dmg reduction all the time, its not that weak as people trying to say. Its more like people dont know the place for different builds, some player want to fullfil the light bruiser role too in heavy gear.
He wants PvP where everyone goes face to face with each other.
And he can left click everyone in heavy armor until dead.
That is what he wants,
sooo minecraft, he want’s minecraft.
Or Diablo. Enemy players be like trash mobs in Diablo.
Where he can mow down everyone and feel good about it.
can dumb it down a little more and make pvp competitive pong.
Sounds reasonable. And if he loses there too, give the other player a transparent paddle where the ball goes through,
If you nerf light armor dodge everyone is gonna play medium armor. A Nerf would only benefit zergs.
Maybe because you are doing a 50-100 con build ? or even 150 is low. Try 200 to 300 in light if you want to compare in term of survability to heavy in 200-300 con.
Anyway my point is iframes shouldnot exist for anyone, especially light armor where it doesnt make sense you can have invulnerabilities with cloth armor. You are more face tanking with iframes in general for all armor type involved than with the armor ratings of heavy armor even in heavy.
Most of the dmg mitigation comes from the Iframes when i play heavy. I can assure that I get deleted same when I dont have my dodge anymore. The roll of light armor is giving you distance and mobility which is already huge. Adding Iframe invulnerabilities to the mix is too much. But As i said, there is no way they will remove iframes with shirk perks so we are stuck with it.
Again if you read what I said, people are tankier in medium and light than in heavy on point if you time your dodge well to take advantage of all stam regen and iframes. Even better, try a 300 Con build in medium or light and yyou will feel the same as a 300 Con heavy and even tankier because you wont get caught in so much grav well/ice shower. With shriking energy, shirking fortify, light will be always in cap fortify and full stam making it even more obnoxious.
I dropped my heavy in favor of medium and it feels way better in dmg and in survability. Thinking now of going light … Of course I am not gonna play a 50 Con build … The only reason Heavy armor is still relevant is for immobile build like tanks on point where you press block and cannot use stam to dodge. I agree here that combined with a pocket healer, heavy is of course way better than light. If you can dodge/move, there is not a lot of reason anymore to take heavy over any other type of armor
honestly… What do you expect from me to say? You are basically want everyone to play heavy armor so you don’t have to dodge or do anything special. People play light because it offers the possiblity to outplay others and improve. Play whatever you want but if you dont know the roles of the different armor types then dont try to balance the game, because we will get stupid things like light players shouldn’t be able to roll and such.